It's only dishonest if it's not true.
I have been working on this on and off for literally a decade now, with several year-long lulls in development as other things in my life have periodically diverted my attention (school, jobs, divorce, etc). This game isn't 100% of my life, and 'Indie Game Developer' isn't 100% of who I am. No amount of pleading and complaining is going to change that
All I know is that I am still passionate about finishing the vision Arne and I have for this project, and I'm truly enjoying working on it as I see fit. Unfortunately, I'm just not as passionate about keeping everyone else in the loop.. and that leads to a lack of expectation management, which easily leads to disappointment among the fans who are eager for more.
I understand and sympathize with all this, and I have tried to come up with solutions, including hiring a PR person to write blog posts etc..(tough job when there's not much to report during one of my development lulls). Maybe we'll try a twitter feed or something where there's a lower barrier of effort for me to write about what we're working on. (quick 140 character blast vs a full-blown blog post with image, formatting etc).. we'll see.
However, to say that I have done literally nothing to show progress is to exaggerate. There are several posts in the dev log showing the campaign metagame, and the latest build has a lot of changes under the hood in preparation to support the metagame mode. I am hoping to finish the devlog post detailing these changes if I can take a break from running around and wasting time putting out PR fires like these. Needless to say, I'm not making any progress on the actual game while writing forum and blog posts, which is exactly why I do so little of both!