I once though about lifting objects with body pretty much like you suggested but never went to actually implement it or even ponder it more throughly. I like that idea and will put it up somewhere
@chrknudsen & neoshaman
I think that magic is actually more casual than robotics but that I'm not yet sure how the game will turn out. Originally (and for now) this concept was paired with rather difficult level design, but with lot's of checkpoints. I think that devlog topic covers a bit more of this subject though. So I'm not sure how casual I'm going to make this (at least in difficulty sense).
How about a military science experiment gone wrong? You were a scientist working on an invisibility suit, but when you tested the prototype jumpsuit, instead of turning your body invisible, it phased it out. That would also explain why your head, hands are feet are still in existence: the prototype jumpsuit didn't cover these parts of your body.
Interesting idea/new viewpoint though I'm not sure if this theme would personally interest me, since I'm not really excited in these military stories in games...
Hmm, so far the robot and magician theme intrigue me most, the latter one maybe little more. Magician theme would be interesting since I think it's so bizarre and seldom seem concept which would therefore pair well with gameplay concept and possibly produce more memorable game. However, I'm not sure which kind of level designs/places game should have. I should think of theme with good excuse for lots of sledge hammers, spikes, shurikens and/or other deadly things
In this view, the robotic theme would probably give more advantage, unless magician theme takes place mostly in magician's castle or something (cliche I know). Thanks for input so far, these really got me thinking and thanks for all praise for concept, they get me working even harder
EDIT: Just came up a new theme.Player could be a skeleton and game could take place in pyramid or other tomb. Basic storyline could be about thieves who steal player's sargofag or something but for some reason leave head, hands and feet behind. Player's job is to chase these sacrilegs and give them some good mummy/undead punishment :D