* Get the Competition Version
HERE (PC) or
HERE (Mac) *
* Get the Competition Version
HERE (PC) or
HERE (Mac) *
Keyboard controls: use X anytime the A button is mentioned
I was going to release this much earlier, but I thought we may add in a few things that didn't make it by the competition deadline. We've moved on to new projects now, so I wanted to at least share what we submitted. If we update the game in the future it will be released via the brainrotgames website. Hope you enjoy! (and I hope people are still actually checking out this subforum)
Any feedback would be very appreciated. I think the game may come across as pretty difficult at first, which is a side-effect of only having the developers test it. We ran through it so much that the controls were second nature, so it didn't seem hard at all. In fact, I wanted it to be challenging. In retrospect, I should have made the first level so you couldn't die by flying off the screen. Anyway, let us know what you think.
developed by matt grosse (code) / kiril tchangov (art)