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878641 Posts in 32930 Topics- by 24339 Members - Latest Member: Nexrage

May 22, 2013, 10:36:26 AM
TIGSource ForumsDeveloperFeedbackDevLogsMad Beatbot (now with a demo!)
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Zoramon089
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« Reply #15 on: June 23, 2010, 03:33:30 PM »

Another demo.

I've got a lot of enemy types in now. The idea is that they'll be a set of different enemy types, enemies with different behaviors and attacks and that all the enemies in the game will be different versions of those types (meaning altered stats and different sprites, not simply recolors)

This demo kind of just dumps in the types I have created. I figure levels will be split into zones, which will contain a certain number of enemies of different types in different locations and once you clear a zone, by defeating all the enemies, you can proceed, in a Final Fight type of progression
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