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879122 Posts in 32961 Topics- by 24353 Members - Latest Member: kanki

May 23, 2013, 10:24:35 AM
TIGSource ForumsDeveloperFeedbackLoved - Confrontational Short Story
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Author Topic: Loved - Confrontational Short Story  (Read 2146 times)
Xecutor
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« Reply #15 on: June 15, 2010, 08:28:09 PM »

Nice little game. Enjoyed it very much. Finished it 3 times.
Too bad, there is no 'middle' ending. When I obey/disobey 50/50.
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Paul Eres
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Also known as RinkuHero.

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« Reply #16 on: June 15, 2010, 09:34:42 PM »

i felt the hitbox was too big. often the rectangle around the player would graze a spike, and i'd die, even though the player himself didn't touch the spike. i'd recommend making it so that only the center of the player (perhaps a circle in the center) can die from spikes, not the entire sprite's hitbox rectangle.
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starsrift
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« Reply #17 on: June 16, 2010, 02:04:59 AM »

I don't generally enjoy platformers, but I have been entranced by Loved.
It reminded me a lot of the Milgram experiment on obedience and authority figures.
The odd background noise reminded me strangely of Diablo(o.O), but it fit perfectly and helped set the creepy mood. Controls and graphics were good, everything else seemed really tight.

Nice work!
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"Vigorous writing is concise." - William Strunk, Jr.
As is coding.

I take life with a grain of salt.
And a slice of lime, plus a shot of tequila.
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