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287732 Posts in 9134 Topics- by 6763 Members - Latest Member: registeredjustforthispost

November 21, 2009, 01:17:09 AM
TIGSource ForumsDeveloperCreativeDevLogsZero Gear - a multiplayer kart racing game
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Author Topic: Zero Gear - a multiplayer kart racing game  (Read 33414 times)
TheCube
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« Reply #435 on: November 03, 2009, 01:14:25 PM »

I think it's a bad sign that this computer doesn't even run the trailer at full speed.  I can't wait to move out of this crap studio so I can use my desktop again instead of this useful, but powerless laptop.

Otherwise, COOL STUFF DUDES.  Looks very professional and ridiculously fun.  My only wish is that it was on the Xbox 360 so I could play it with my wife. 
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marshmonkey
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« Reply #436 on: November 06, 2009, 06:36:13 PM »

ok, I have to test our little beta signup page - go grab some beta keys: http://myzerogear.com/beta/invite.php

let me know if you get a key ok and it works, etc.
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marshmonkey
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« Reply #437 on: November 06, 2009, 10:42:01 PM »

All the keys we put in there for now have been taken, we will add more next week!
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Cagey
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« Reply #438 on: November 06, 2009, 11:44:00 PM »

Yay I finally got a key!

First thing I noticed: this game is super polished. The radio in the garage is super-awesome.

Before I could play I had to update to the very very latest DirectX 9.0c (I swear my DirectX 9.0c has needed updating at least 3 times - why not change the version number), after which it all worked smoothly. When I was hosting a game with 7 bots on my average laptop it didn't have a fantastic framerate but I'm yet to try out a game with real people.

Looking forward to playing a proper game or two and I really hope this gets an XBLA release. Please add splitscreen if it does.

Hand Thumbs Up Left Hand Thumbs Up Right
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HyperDuck
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« Reply #439 on: November 07, 2009, 03:25:00 AM »

Ahhhh hahaha I laughed so hard when I drove past a giant radio with Pencil and Henry the Fist (Zero Gear FM Hosts, look in credits!) arguing on it lol.


Alas I could not get bots working but I think that's just because I don't know how to do it. All the changes are really smooth Dave, the game looks ready to release, great work all three of you.
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Imp
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« Reply #440 on: November 07, 2009, 04:47:54 AM »

I never got a good enough graphics card to play when it was in the closed beta.
Cry

Well, congratulations guy on the new release! I commend you on your efforts!
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marshmonkey
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« Reply #441 on: November 07, 2009, 08:49:38 AM »

Ahhhh hahaha I laughed so hard when I drove past a giant radio with Pencil and Henry the Fist (Zero Gear FM Hosts, look in credits!) arguing on it lol.


Alas I could not get bots working but I think that's just because I don't know how to do it. All the changes are really smooth Dave, the game looks ready to release, great work all three of you.

When you go to start game, there is a drop down box for "min number of players" if you set it to say, 4 - then when you create the game, it will add 3 bots in order to match the min players #.

Thanks guys!
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HyperDuck
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« Reply #442 on: November 07, 2009, 12:50:13 PM »

Nailed it! But nobody wants to play with the UK lads Sad
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marshmonkey
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« Reply #443 on: November 07, 2009, 05:27:54 PM »

NimbleBit is in kahoots with HyperDuck! Who would have guessed?!?!

newz -> http://hyperduck.co.uk/
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HyperDuck
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« Reply #444 on: November 07, 2009, 05:53:50 PM »

 Gentleman

See the caption under my username for further details.
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HyperDuck
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« Reply #445 on: November 09, 2009, 01:24:13 AM »

http://myzerogear.com/beta/invite.php

Beta keys avail? COME ON YOU LOT!
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marshmonkey
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« Reply #446 on: November 09, 2009, 06:31:43 AM »

Beta signups are live! Go here: http://myzerogear.com/beta/invite.php  Gentleman
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mklee
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« Reply #447 on: November 09, 2009, 02:45:11 PM »

Sweet! Got my beta sign-up and installed on Steam. Had to look through my spam folder though to find the invite.
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YagerX
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« Reply #448 on: November 09, 2009, 03:08:07 PM »

YAY I'm IN!
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Inanimate
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« Reply #449 on: November 09, 2009, 04:41:04 PM »

INSTALLING

I'll FINALLY be able to enjoy the goodness that this is~!
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