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877488 Posts in 32868 Topics- by 24305 Members - Latest Member: orloff

May 19, 2013, 04:10:25 PM
TIGSource ForumsDeveloperFeedbackDevLogsKey of Ethios - Combat Art System
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Author Topic: Key of Ethios - Combat Art System  (Read 20794 times)
RCIX
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« Reply #15 on: October 30, 2010, 02:12:26 PM »

IMO the first resketch is good, and the last one is interesting, but the resketch of the middle character is just ugly.
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unsilentwill
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O, the things left unsaid!


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« Reply #16 on: October 30, 2010, 10:20:15 PM »

Yeah they're not perfect, but it's also not my project. The point is, in my opinion, anime faces do not show as much character and emotional depth as other cartoonish styles.

I've got nothing more to say on the matter and it wasn't super important to begin with. Keep it up man, the project is looking good.
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McMutton
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« Reply #17 on: October 31, 2010, 07:11:59 PM »

 
The point is, in my opinion, anime faces do not show as much character and emotional depth as other cartoonish styles
Really, it depends on how good the artist is at conveying character and emotion. I'm a bit lacking, but they'll get better. Anyway, thahnk'eh.

My musicians Sam English and Rukunetsu have been doing some music for the game. Check it out:
http://www.youtube.com/watch?v=Aps_S-nHpjA
http://www.youtube.com/watch?v=-mbH8kydXb0
http://www.youtube.com/watch?v=GKUj98Zj9uU
http://www.youtube.com/watch?v=tmepD0tP_eU
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McMutton
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« Reply #18 on: November 14, 2010, 06:55:15 PM »

Look! Basic combat stuff!
http://www.youtube.com/watch?v=ybykpuKK4CQ
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McMutton
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« Reply #19 on: December 09, 2010, 09:39:03 AM »

 I've been doing a bit on the GUI. Do you think the item quickslots over on the right are too intrusive?
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McMutton
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« Reply #20 on: December 11, 2010, 10:45:02 AM »

Would you guys like me more if I gave you an early, early demo build?
http://rapidshare.com/files/436339212/KoE.rar

WASD to move
CTRL to attack
Hold CTRL if you're Gil (Yellow one) to do a charge attack
J to switch characters
Shift to execute skills (Only Ellie's (Pink one) is anywhere near halfway implemented)

When you're Ellie, a Parry can be executed by blocking with perfect timing.

I haven't put in any menus or anything yet, so you'll have to use Alt + F4 to quit
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Helmeted
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« Reply #21 on: December 11, 2010, 01:54:22 PM »

I'll have to check that out next time I'm booted into Windows.

The music sounds great! I especially like Windswept Terrain.

The art style looks really good to me too. That boss meter is totally boss.
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iffi
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« Reply #22 on: December 11, 2010, 01:58:34 PM »

I think the quickslots would be less intrusive if they were just arranged in a horizontal row, since it would take up less vertical space.
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Sam English
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« Reply #23 on: December 13, 2010, 09:59:59 PM »

I've finished the main theme for the game if anyone would like to give it a listen:

http://www.youtube.com/watch?v=zo_6Uecxa60

Also, thanks for the compliments on the music, Helmeted!
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McMutton
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« Reply #24 on: December 19, 2010, 02:28:22 PM »

Throughout the story, the main characters gain more abilities. The ninja, Van, can eventually take on two forms that allow him to access different abilities: a Shadow and a Wind form.

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Inanimate
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« Reply #25 on: December 19, 2010, 04:37:47 PM »

Are they all elemental?

Shadow / Light, Wind / Earth, Fire / Water?
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McMutton
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« Reply #26 on: December 19, 2010, 06:01:39 PM »

 Rather. Those are the only two he has. He achieves these by obtaining a Wind Scroll and a Shadow Scroll. The Wind form [REDACTED]. His Shadow form allows him to [REDACTED"

 Gil gets [REDACTED].

 Ellie gets [REDACTED]
« Last Edit: July 28, 2012, 10:09:44 AM by McMutton » Logged

Inanimate
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« Reply #27 on: December 19, 2010, 06:21:12 PM »

Ah, nice. Glad to see it isn't cliche in that way!... also, those feel very much like Zelda. In a good way.
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McMutton
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« Reply #28 on: January 16, 2011, 07:08:44 PM »

Thanks, guy.

Sam finished a new piece of music, the Check-it-out-our-heroes-are-doing-something-totally-awesome theme:
http://www.youtube.com/watch?v=RWyeeWRaZn8

Currently in progress-
Status effects (Poison, Fire, Petrified, Stunned, Dizzy, Frozen, Knocked Down, and Sneezing Fit)
Rigging character models
Miscellaneous effects
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Inanimate
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« Reply #29 on: January 16, 2011, 07:13:27 PM »

Sneezing Fit

I love non-traditional status effects.
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