Excitement! Alcohol! A cargo bay full of freeze-dried meat patties of dubious content! This is the life of our ex-war hero and parolee, Ace Starkiller, a drunken spacefarer with an itchy trigger finger and a past chock full of enemies and debt.
GENRE: Sci-Fi Comedy (Think Space Quest except you're not a chump)
STYLE: Point and Click Adventure (with some action elements)
PLATFORM: Adventure Game Studio 3.0 beta 3a
IMAGES:
PROGRESS: 7/possible 10 rooms complete.
All of Ace's primary animations (including gunplay) are complete. He can even
drink booze!
Most ship computer systems are programmed.
I changed the fonts a bit so the one above is not the final.
The toughest part will be drawing the inside of the Hillbilly Burger Bastards' Bar and Grill since I want to fill it up Star Wars Cantina style with lots of aliens...which means animations...which means time.
Edit: I forgot to add that it's all being done in Commodore 64, 16 color double-wide format. Some people might find that cool.
March 12:
7/(possibly) 10 rooms complete. This pretty much finishes the ship interior.
Sound: 4% complete. Just the title animation as of now.
Music: 0% complete. I'm trying a different approach to design this time around, and that is not to worry about music or sound until the game is fully working. I have plenty of pre-made tracks I've done that I can toss in as needed, anyway!
March 14:
Quit GUI implemented.
Crane GUI implemented.
All currently drawn characters are fully animated (6).
Great news! Gunplay is now working (meaning that you can shoot some bad guys if you want) and all the puzzles for the ship section (the major section) of the adventure are done. You can count on Ace!
And a new screenshot:
Looks like Ace needs to use tough love on these guys!
Linguini and Marinara (the Repairio Bros.) walking
March 17,2008: After working on this every day my energy is starting to flag a bit so I decided to upload a demo of what could be the first 1/2 of the game.
What I could use right now is some reassurance that you like what you see and want more, and also I could use some feedback on:
Ship combat solutions: did you like the options available?
Gun combat: Is it challenging without being too hard?
The Game: Is it fun and humorous without falling into slapstick?
Bear in mind I spent a considerable amount of time testing this for bugs, but some still exist that shouldn't prevent you from getting to the end of the demo. Also, there are multiple solutions to each of the puzzles, and I've tried to reward people for thinking creatively. One thing I hate about standard adventure games is static solutions to problems that feel unsatisfying, so please let me know if I've succeeded in making it fun for you. Also, there's still no music and very little sound but I'll get around to it, hopefully. Enjoy!
March 19:
Still plugging away at the second location, though I've got to micromanage work on this with work on two indie commercial games...sigh. Here's a screenshot to show I haven't been too lazy, though!
Welcome to Borgo Station, the most underfunded Starstop in Galactic Command!
March 22: Room count is up to 13! out of 14 now, the last room being the actual Burger Bastards Bar and Grill interior. I've been sick the last couple of days but hopefully I can finish this last room and wrap up the game. Music and sound seem like they're not going to happen unless I feel drastically better soon.
March 24: It was a tough road, but in the end I couldn't find time to do music and sound for the game. The good news is that the game is essentially playable from beginning to end with multiple solutions for pretty much every single puzzle.
I did manage to make one quick tune that plays during the intro and space cutscenes, but that's all. Sorry
. I'll make some more for it later, I promise.
Other concessions: I couldn't get to the bar interior, guys. Sorry. I WILL add it in later, though.
I've spent up to 12 hours on weekends alone polishing this and nailing bugs so I hope you don't have too many problems. And if you enjoy the game, do let me know!
March 30:
Big update! I've finally made the music and sound and some other fixes and added
them all in. The game is not extended yet, but I'll get around to it!
And here is the game:
http://www11.asphost4free.com/veradinx/HBB.rar Enjoy!
And now for a rest!