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880102 Posts in 33020 Topics- by 24386 Members - Latest Member: tu3sday

May 25, 2013, 06:48:29 PM
TIGSource ForumsCommunityCompetitionsOld CompetitionsVGNGOrbital Booty Interceptor [DEBUGGED VERSION]
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Author Topic: Orbital Booty Interceptor [DEBUGGED VERSION]  (Read 14898 times)
Baltirow
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« Reply #30 on: March 30, 2008, 12:01:40 PM »

First of all, the women look a lot like men. Since there's such a big difference between the two, their gender should be obvious at a glance.
Did you perhaps play it in windowed mode? I left this functionaility because some people dislike full screen and insist playing it windowed. The game was designed for full screen though and in this mode, the difference is really obvious.

Secondly, I died when the camera went in the opposite direction of the ship. If this was supposed to be a side effect of alcohol, I think you overdid it. Drunkenness should cause severe screen shaking at most. Plus, it was really hard to avoid picking up alcoholics, since sometimes they appeared immediately after I used the grappler.
Perhaps I overdid it a bit. The effcet is just the screen swaying in two directions. Just like when you're drunk, you shouldn't try speeding around in this state. Just try and stay in one place Wink
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Soulliard
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« Reply #31 on: March 30, 2008, 01:54:31 PM »

It took me a split second to tell whether a human was male or female, which made scanning the ground for women a little more difficult than it should have been. Perhaps you could make the women a little lighter and the men a little darker (or vice versa).
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Baltirow
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« Reply #32 on: April 01, 2008, 03:42:20 AM »

It took me a split second to tell whether a human was male or female, which made scanning the ground for women a little more difficult than it should have been. Perhaps you could make the women a little lighter and the men a little darker (or vice versa).
Well, except for the slightly clashing cursor, the game is entirely based on the four color palette (colors in avatar, including white for background). Using a different hue or a lighter hued variant for women would really have messed up the style of the game.

I was wondering if anyone else felt that the appearance of the women should have stood out more strongly from the other 'units'?
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Pip
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« Reply #33 on: April 01, 2008, 08:29:34 AM »

Personally, I never had this gender problem, although I always play fullscreen. Incidentally, the colour of the cursor does annoy me a bit, but I suppose going for a fifth colour was your only option really.
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Oddball
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« Reply #34 on: April 03, 2008, 03:15:14 PM »

I love the graphics on this one, but I'm afraid I didn't find the controls an enjoyable experience. I got fairly competent at them eventually, but still felt like I was fighting them constantly. Interesting gameplay, and definitely fits in with the title. Good stuff.
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