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TIGSource ForumsCommunityJams & EventsCompetitionsA Game by Its Cover[AGBIC] DOT: Dot Order Tie [FINISHED]
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Author Topic: [AGBIC] DOT: Dot Order Tie [FINISHED]  (Read 27475 times)
Vulf
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« on: June 28, 2010, 03:11:30 PM »

Inspired By




DOT ORDER TIE

In aesthetically pleasing monochrome, including such features as:

-One unchanging level
-Mix-and-match control scheme
-Tons of collectables
-Dashing, gentlemanly protagonist
-Relaxing piano music
-Instruction manual (All text!)
-Hardcore absence-of-a-tutorial
-Secrets!
-Multiple endings

The instruction manual's exactly that, so be sure to read it.

DOWNLOAD
(Windows only)



« Last Edit: July 31, 2010, 10:15:18 PM by Vulf » Logged

Melly
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« Reply #1 on: July 12, 2010, 07:58:25 PM »

Yes, updates please. Smiley
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Vulf
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« Reply #2 on: July 19, 2010, 11:07:09 PM »

This is a man.

He is quite a gentleman.
But he lacks a tie.

An ordinary tie will not do.

He has heard tales.
Tales of a fabled tie.
A tie broken into many pieces.
Pieces scattered within a maze.
A maze that looks like this:



This is where he has come.
He has come to the maze.
The maze of the Tie.
The Tie you must find.

For this man is You.
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Inanimate
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« Reply #3 on: July 20, 2010, 04:08:03 PM »

Interesante!

I'm guessing they are in Dots, and you get them in an Order, thus finding the Tie?
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tipp
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« Reply #4 on: July 20, 2010, 06:11:23 PM »

Ooh, this looks cool!    Hand Fork LeftScreamyHand Any Key
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Vulf
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« Reply #5 on: July 25, 2010, 11:26:32 PM »

Update:

The maze is entirely built, and will be populated with 999 tie dots to find.

Are you skill can total collect?


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Vulf
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« Reply #6 on: July 27, 2010, 10:43:48 PM »

After some deliberation, I got a minimap together and working, along with all the dots in the maze. I can't show it, of course, because exploring the maze is almost the entire game.

I lack talent for making nice sounds, so I have a friend of mine putting together a tune or two so the experience isn't totally silent like most of my other projects.

Getting close to completion now, finishing touches.
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Inanimate
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« Reply #7 on: July 27, 2010, 11:02:30 PM »

This looks great! I can't wait to play.  Smiley
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Vulf
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« Reply #8 on: July 31, 2010, 07:56:29 PM »

I saw the deadline had been extended by a week about an hour before I finished.  At that point I was too close to make any modifications so I decided to just finish it as planned.
So here it is.

DOT ORDER TIE

In aesthetically pleasing monochrome, including such features as:

-One unchanging level
-Mix-and-match control scheme
-Tons of collectables
-Dashing, gentlemanly protagonist
-Relaxing piano music
-Instruction manual (All text!)
-Hardcore absence-of-a-tutorial
-Secrets!
-Multiple endings

The instruction manual's exactly that, so be sure to read it.

DOWNLOAD
(Windows only)



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moonmagic
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« Reply #9 on: July 31, 2010, 08:22:29 PM »

Glorious title screen.
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Fabienne
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« Reply #10 on: August 01, 2010, 08:12:19 AM »

I was too slow, but I got the tie anyways.

I can now go to almost any business meeting I want!!! Gentleman
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belbeeno
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« Reply #11 on: August 01, 2010, 04:43:23 PM »

I really like the nice clean design of this game.  I would have appreciated some way to look at patterns that I have collected while in Door Lock mode.  Pen and paper for a game is acceptable only if you have a real deal instruction manual with a "NOTES" portion in the back (with the exception of Myst  Smiley).
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Inanimate
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« Reply #12 on: August 01, 2010, 04:49:05 PM »

Maybe make an 'in-game graph book', that allows you to draw a pattern and save it, and you can only hold one pattern at a time.
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Vulf
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« Reply #13 on: August 01, 2010, 09:01:02 PM »

Removed for misinformation.
« Last Edit: August 02, 2010, 03:48:59 PM by Vulf » Logged

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« Reply #14 on: August 01, 2010, 10:18:26 PM »

How do you do this?  I went into Door Lock mode on the build currently posted and pressed every key on my keyboard and the map didn't expand.  Also, I tried opening the door while in map mode and this also didn't work.

Nevertheless, I just learned F9 screenshots to a file which is pretty much what I want except for the fact I have to open the file outside the exe.
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« Reply #15 on: August 02, 2010, 12:05:44 AM »

congrats on getting it posted on indiegames.com/blog

very nice game  Coffee
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« Reply #16 on: August 02, 2010, 01:42:41 AM »

I love this game. It's pretty awesome.

Also, I downloaded the game and the zip file is like 26MB in size, of which 24MB are taken up by a single .wav file containing all the music in the game, which is only 1:28 long. So, yeah.
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miconazole
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« Reply #17 on: August 02, 2010, 05:46:07 AM »

I really like the visual theme you've got going here. I got a perfect tie! Woooo.
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Vulf
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« Reply #18 on: August 02, 2010, 03:32:43 PM »

How do you do this?  I went into Door Lock mode on the build currently posted and pressed every key on my keyboard and the map didn't expand.

Actually, you're right. I forgot I had to remove that due to massive bugs. Sorry for the misinformation.
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sergiocornaga
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« Reply #19 on: August 02, 2010, 11:03:42 PM »

Why was my tie imperfect? Is there any way to resolve this?
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