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May 20, 2013, 06:25:38 AM
TIGSource ForumsDeveloperCreativeWhat was the first game you made and finished?
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Author Topic: What was the first game you made and finished?  (Read 8941 times)
njm1992
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« on: July 01, 2010, 07:24:35 AM »

Hey there  Smiley

I was wondering what was the first game you made and finished completely?

I'm curious because, I have yet to finish anything, and I've thought about starting with a Tetris clone, like a "Hello World" kind of game. I really want to go ahead and make platform games and what not, but I think I wouldn't be able to finish such a game yet. Concerned
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GameRoom
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« Reply #1 on: July 01, 2010, 07:52:37 AM »

A click-the-targets-to-make-them-explode game. Sadly it was about a year after I got into game development.
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Almost
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« Reply #2 on: July 01, 2010, 08:13:17 AM »

A really simple 2D racing game. The track was small enough to fit on the screen, so all that was really necessary was car movement and a lap counter. Car movement was pretty simplified too.
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A game of mine: Ten Second War
N. Crayon
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« Reply #3 on: July 01, 2010, 09:59:12 AM »

I made a two-player tank game with infinitely respawning enemies and a fake AI system that was mostly random. It didn't matter since the only people that played it were me and my brother, and we had a good bit of fun for the amount of work I put into it.
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boxedlunch
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« Reply #4 on: July 01, 2010, 12:19:54 PM »

i've got my first games somewhere, i'll upload it soon. it was a robot maze game, a little glitchy and very hard. i also made a stickman platformer that was in a slaughterhouse, i learned alot of stuff that time and had alot of fun making it.
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« Reply #5 on: July 01, 2010, 01:03:34 PM »

What is the criteria? I've made tonnes of games that are playable but are without features I would have liked to add.
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N. Crayon
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« Reply #6 on: July 01, 2010, 03:46:07 PM »

What is the criteria? I've made tonnes of games that are playable but are without features I would have liked to add.

Whichever one you think is the first one you've completed. If you can't decide, then none of them :>
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slembcke
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« Reply #7 on: July 01, 2010, 03:55:08 PM »

I made a whole bunch of Myst-like Hypercard games back in gradeschool. (I seem to have lost all of them Sad ) Though I think the first game that I was really proud of was a scorched earth clone I made from scratch for my graphing calculator when I was in junior high. It was quite a while until I actually made another game at that point. I became more interested in playing with programming languages and unix.
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Scott - Howling Moon Software Chipmunk Physics Library - A fast and lightweight 2D physics engine.
Oddball
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« Reply #8 on: July 01, 2010, 03:59:59 PM »

The first game I released into the interwebosphere was Octanks for MSDos about ten years ago. It's a two player, split screen, top down, deathmatch shooter. It's still playable using DosBox or other such emulator/VM.



I'd actually made plenty of games before then, but they were mainly incomplete and for my own enjoyment.
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Slash - Santiago Zapata
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« Reply #9 on: July 01, 2010, 06:16:36 PM »



Archerfire, a space shooter. I did three versions of it in QBasic (The first one used characters as graphics, the second one used basic Qbasic graphics capabilities and the final one... used that cool QBasic library: DirectQB)

http://slashie.net/archerFire/

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Paul Eres
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« Reply #10 on: July 01, 2010, 06:25:59 PM »

a qbasic dungeon-crawling rpg back in 1996

can only be played in dosbos today tho

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compositeredfox
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« Reply #11 on: July 01, 2010, 07:56:30 PM »

I suppose my first finished game was this small pixel-fighting game for a contest. I consider it finished, although I would like to make a better version of it someday.

Red pixels = blood Evil
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baconman
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« Reply #12 on: July 02, 2010, 02:16:54 AM »

A very choppy and broken SF2-PC remake ("Street Fighter Remake") with Fatal Fury 2 characters added in. Admittedly, I just helped with animation scripting and hit reaction editing; and it was never "truly finished," at it became ever-so expansive... like M.U.G.E.N. before M.U.G.E.N. I'd have to find and break out floppy disks, it was so long ago - but look up SFRanma2, I believe it's still up somewhere; a cohort by the username of Maximoff made something similar to it; combining SF2 and Ranma 1/2 with a wacky, off-the-wall but funny execution.

My most recent was DDR PwrMix, a Stepmania group of song medleys from DDR games similar to the "Power Mode" found in DDR Ultramix 4 and DDR Universe 1-2. Apart from the Stepmania/DWI engine themselves, this mostly was single-handed.
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Noah!
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« Reply #13 on: July 02, 2010, 11:33:44 AM »

For my first game, I made this...

...
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agj
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« Reply #14 on: July 02, 2010, 09:20:20 PM »

I made a crappy thing in Klik & Play, called Runaway Blast.

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