Oh, wow, what have I created?
This is now either going to be completely awesome or highly embarrasing. Doing some ground work for the first exercise at the moment, still planning to unleash it (for better or worse) tomorrow.
Auntie Pixelante has level design lessons on her site;
Yep, they're great
maybe we could do some round-table disscusions (via IRC or a forum thread) where we talk about the underlying aspects of the levels of a couple games? Perhaps a 'homework' assignment where we all play a game and write any notes we have about it? Just throwin' it out there.
I'd be very up for doing that, whilst I'd usually lean towards IRC for such things, the difficulties involved in getting everyone together at the same time might be too much to be worthwhile. Once we're underway a 'required reading' splinter thread (the exercises kind of already are the homework) would be fantastic. If anyone has some awesome ideas for games to include (remembering of course that we're focusing entirely on the level design here) suggest away