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876946 Posts in 32840 Topics- by 24281 Members - Latest Member: Emir

May 18, 2013, 06:42:49 AM
TIGSource ForumsDeveloperCreativeDesignLevel Design Workshop - #3 Structural Atmosphere
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Author Topic: Level Design Workshop - #3 Structural Atmosphere  (Read 31440 times)
Jonathan Whiting
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« Reply #15 on: July 07, 2010, 04:26:29 AM »

Sounds like this might be reasonably well attended then.  Superb.

I've got a fairly good idea for how I want to kick this off now, but it does mean that first couple exercises might be a bit puzzle game oriented.  The lessons taken from them ought to be fairly applicable to all types of games, and I do promise to mix things up afterwards, but I just wanted to check that I'm not going to put too many people off from the outset Smiley
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HybridMind
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« Reply #16 on: July 07, 2010, 05:09:39 AM »

This sounds like a great idea. I want to definitely check out what you post/announce to kick this off and will have to sort of play my availability by ear.

I know I have done next to no "level design" type games so it is something I'd like to learn more about since it can be pretty intimidating.
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pgil
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« Reply #17 on: July 07, 2010, 05:14:57 AM »

This is such a great idea  Grin

I'm in!
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Supermini_man
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« Reply #18 on: July 07, 2010, 09:14:48 AM »

I really need to brush up my level design skills, I'm in.   Smiley
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Destral
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« Reply #19 on: July 07, 2010, 09:30:12 AM »

This is something I'm very interested in. Count me in!
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Zaratustra
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« Reply #20 on: July 07, 2010, 09:51:05 AM »

I may be in.
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Dustin Smith
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« Reply #21 on: July 07, 2010, 10:14:50 AM »

Level design is the one thing keeping me from finishing a project of mine; I know enough theory but my hands are still shamefully clean. This, along with a pledge to enter more short-form compos, should get me headed in the right direction.

Auntie Pixelante has level design lessons on her site; maybe we could do some round-table disscusions (via IRC or a forum thread) where we talk about the underlying aspects of the levels of a couple games? Perhaps a 'homework' assignment where we all play a game and write any notes we have about it? Just throwin' it out there.
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Jonathan Whiting
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« Reply #22 on: July 07, 2010, 11:25:46 AM »

Oh, wow, what have I created?  Shocked

This is now either going to be completely awesome or highly embarrasing.  Doing some ground work for the first exercise at the moment, still planning to unleash it (for better or worse) tomorrow.

Auntie Pixelante has level design lessons on her site;

Yep, they're great Smiley

maybe we could do some round-table disscusions (via IRC or a forum thread) where we talk about the underlying aspects of the levels of a couple games? Perhaps a 'homework' assignment where we all play a game and write any notes we have about it? Just throwin' it out there.

I'd be very up for doing that, whilst I'd usually lean towards IRC for such things, the difficulties involved in getting everyone together at the same time might be too much to be worthwhile.  Once we're underway a 'required reading' splinter thread (the exercises kind of already are the homework) would be fantastic.  If anyone has some awesome ideas for games to include (remembering of course that we're focusing entirely on the level design here) suggest away Smiley
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Nitro Crate
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« Reply #23 on: July 07, 2010, 11:34:20 AM »

I am totally in!

My mate and I have been wanting to make something over the summer and level design is definitely something I've been worried about.
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PsySal
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« Reply #24 on: July 07, 2010, 11:38:12 AM »

I'm in! This is definitely needed, I struggle with level design a lot.
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Perrin
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« Reply #25 on: July 07, 2010, 02:45:11 PM »

I'm in for this, very unhappy with my level design skills and very jealous of Jonathan's really awesome designs. ^_^ Need to improve!
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Melly
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« Reply #26 on: July 07, 2010, 03:28:31 PM »

I commend this initiative. Let me know if I can be of aid.
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Draknek
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« Reply #27 on: July 07, 2010, 03:38:13 PM »

Auntie Pixelante has level design lessons on her site
I hadn't read all of these before, good stuff

[They are here: http://www.auntiepixelante.com/?cat=6]
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NiallM
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« Reply #28 on: July 07, 2010, 11:36:40 PM »

I'm in.  This sounds really useful.
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Noel Berry
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« Reply #29 on: July 08, 2010, 11:46:02 AM »

Definitely interested. Sounds like fun. Grin
« Last Edit: July 08, 2010, 12:06:02 PM by Noel » Logged

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