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TIGSource ForumsCommunityJams & EventsCompetitionsA Game by Its Cover[AGBIC]Super Forester - Real-time tree growing simulation [pre-alpha demo]
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Author Topic: [AGBIC]Super Forester - Real-time tree growing simulation [pre-alpha demo]  (Read 6038 times)
MichalBe
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« on: July 06, 2010, 07:33:05 PM »

Real-time tree growing simulation

Im thinking about that game as a sim-like forest simulator, maybe with isometric view and couple types of different trees and changing time speed ability (coz realtime isn't so nice i think:))

« Last Edit: July 07, 2010, 04:23:51 PM by MichalBe » Logged
MichalBe
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« Reply #1 on: July 06, 2010, 07:52:37 PM »

1st concept
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MichalBe
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« Reply #2 on: July 07, 2010, 02:08:17 PM »

First pre-alfa version, non playable yet.
Without any preloader, so wait a little for all graphs to load.
Created using HTML5 canvas element with my so far unfinished game engine.
Tested in Firefox 3.6.6, Opera 10.54 and Chrome 5.0
I think creating the logo took me most of time spent over that project for now.

« Last Edit: July 07, 2010, 02:38:17 PM by MichalBe » Logged
Melly
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« Reply #3 on: July 07, 2010, 02:11:42 PM »

That's an interesting concept you got there.
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MichalBe
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« Reply #4 on: July 07, 2010, 02:25:06 PM »

thx, i sketch it quickly to show my conception (im not strong in drawing), but now i think that idea of taking care of only one tree is better, like in Tamagotchis.
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Melly
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« Reply #5 on: July 07, 2010, 02:33:09 PM »

I like the idea of tending to a whole forest and making sure it thrives, but tending to a single tree can work too.
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MichalBe
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« Reply #6 on: July 07, 2010, 02:39:19 PM »

maybe i will prepare both prototypes and the tests will show what is better for final 'product'.
« Last Edit: July 07, 2010, 03:37:47 PM by MichalBe » Logged
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