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878099 Posts in 32905 Topics- by 24327 Members - Latest Member: MasterFenrir

May 21, 2013, 06:24:43 AM
TIGSource ForumsPlayerGeneralTwo things video games always get wrong and I'm SICK OF IT!
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Shoot-em-upper
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« Reply #15 on: March 25, 2008, 07:23:10 AM »

Two things that you got wrong and I'm SICK OF IT:

Also, if you were to hit anything harder than a piece of wood with the chainsaw at full boar, like say a rock or a wall or a nail or even dirt, it'd eat the blade and you'd have to spend a long time, possibly hours filing all the teeth down to the right size before the chainsaw would be practical to use again.

Full BORE, idiot.  A boar is what medieval Europeans hunted with hounds.  How could you screw that up?!

Secondly, hay bails. This one bothers me a LOT more than chainsaws. The following is a list of games that gets the look of square haybails COMPLETELY wrong:

Flatout 1
Flatout 2
Ghost Recon
The Simpsons: Road Rage
Socom 3

I haven't seen hay bails in other games, but chances are almost every other game that includes them has it wrong, too.

YOU got them wrong by using the word "bail" rather than "BALE".  "Bail" is what you do if your boat springs a leak, duh!

I can't believe how big of an IDIOT you are for saying this stuff!

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Smithy
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« Reply #16 on: March 25, 2008, 10:04:16 AM »

My spelling is spot on! If you have a problem with it, address your complaint letters to webster!

UPDATE:

I just played World In Conflict today. Yet another game where there's large stacks of square 'bales' next to the barn but not covered by anything. For a game that prides itself on realism, you'd think they'd be able to get something simple like 'bale' storage right!
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Eric McQuiggan
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« Reply #17 on: March 25, 2008, 11:56:35 AM »

My spelling is spot on! If you have a problem with it, address your complaint letters to webster!

UPDATE:

I just played World In Conflict today. Yet another game where there's large stacks of square 'bales' next to the barn but not covered by anything. For a game that prides itself on realism, you'd think they'd be able to get something simple like 'bale' storage right!

YEah! More games should have the big ugly white hay turds like in real life!
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joshg
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« Reply #18 on: March 25, 2008, 02:16:31 PM »

YEah! More games should have the big ugly white hay turds like in real life!


Why am I ducking for cover behind these giant white marshmallows?  wth?
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« Reply #19 on: March 25, 2008, 02:42:43 PM »

[something about realism]
Yeah, exactly. Also, when enemies are just out of reach, you should be able to throw the chainsaw into or through them, holding onto it by its starter cord, then giving it a quick tug so it snaps back into your one chainsaw-wielding hand.
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« Reply #20 on: March 28, 2008, 12:41:58 AM »

My roommate pointed out recently, while playing Resident Evil 4, that the guy with two chainsaws tied together is pretty much the worst villain ever, since the moment one chainsaw got pushed into the other, the chains would pull off and he'd have to take a whole bunch of time out to put them back on.
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« Reply #21 on: March 28, 2008, 08:19:35 PM »

I've never played RE4.

I demand a screenshot!
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PHeMoX
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« Reply #22 on: March 29, 2008, 07:57:57 PM »

That's another thing! You always see the bails stored in big stacks OUTSIDE the barn, and when you go in the barn it's mostly empty!

What's up with that?

They probably had a party the night before... happens all the time.
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Eric McQuiggan
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« Reply #23 on: March 29, 2008, 11:22:20 PM »

I thought at barn parties they move the hay around upstairs to create 'make-out' rooms.

That and drinking swish, and mixing all the left over liquer into a big bathtub for the next party.
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« Reply #24 on: March 30, 2008, 02:10:33 AM »

I thought at barn parties they move the hay around upstairs to create 'make-out' rooms.

That and drinking swish, and mixing all the left over liquer into a big bathtub for the next party.
left over liquor!!?
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BenH
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« Reply #25 on: March 30, 2008, 03:13:05 AM »

My plasma chainsaw can cut through anything
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« Reply #26 on: March 31, 2008, 12:44:58 PM »

[something about realism]
Yeah, exactly. Also, when enemies are just out of reach, you should be able to throw the chainsaw into or through them, holding onto it by its starter cord, then giving it a quick tug so it snaps back into your one chainsaw-wielding hand.

This needs to happen.
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ptoing
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« Reply #27 on: March 31, 2008, 08:00:00 PM »

[something about realism]
Yeah, exactly. Also, when enemies are just out of reach, you should be able to throw the chainsaw into or through them, holding onto it by its starter cord, then giving it a quick tug so it snaps back into your one chainsaw-wielding hand.

This needs to happen.

Quoted for truth :D

Also, bitching about realism in games (I am huitly of it myself) is rather meh in the long run.

Another thing one could bitch about is how explosions behave in most games.
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« Reply #28 on: April 01, 2008, 12:36:09 PM »

RE4 has an enemy that wields a chainsaw. If he hits the swing it's a one-hit-kill, but the chainsaw stops on the neck and takes around a full second to cut through it before your head falls. It's actually quite fun to watch, especially since the game takes a note to always give a good camera shot of the gory action.

Also, I believe RE4 has no hay bales on the outside, but I'll have to check that better later. The first third of it passes on a spanish rural village, so it's probably one you should try out. It does have an exceeding number of open bear traps lying around that by some arcane magick the villagers themselves can't activate even when squarely stepping a foot on it. On the other hand they easily and willingly set off trip-wired explosives.

Fun game, but the story sucks ass.

Also, you people should know better than to even IMPLY that the farm pioneer is wrong. He is unstoppable and will stomp you with his fertilizer encrusted boots if you dare stand in his way.
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