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891030 Posts in 33520 Topics- by 24763 Members - Latest Member: skeevs

June 18, 2013, 05:33:04 PM
TIGSource ForumsDeveloperFeedbackKa-Bloom: First game by indie studio Strongman Games
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Author Topic: Ka-Bloom: First game by indie studio Strongman Games  (Read 2385 times)
Toeofdoom
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« Reply #15 on: July 30, 2010, 05:00:22 AM »

Nice game, it is a little confusing at first but I think I figured it out. There's a lot to manage to get good scores.
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Ness Kain
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« Reply #16 on: July 30, 2010, 05:57:44 AM »

I really loved the concept, yet I didn't get it why some levels ended when I they were more stuffs to to eat D;

Yeah, this confused me, too.
Controls and general gameplay were explained well in the tutorial, but it would have been nice if the objectives and game flow were clarified further.

Anyway, it's a neat game. It's something totally new, and I don't get to say that too often, so it's cool. The graphics and sound are very cute, as other people have already pointed out.
Also, welcome!
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Ever Toward a Better Yesterday: music; more is on the way, but it must first complete an arduous journey fraught with peril.
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