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891591 Posts in 33552 Topics- by 24788 Members - Latest Member: DonnieHill

June 20, 2013, 04:12:45 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsVGNGTwin Hobo Rocket! (finished)
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Author Topic: Twin Hobo Rocket! (finished)  (Read 13445 times)
Melly
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This is how being from "da hood" is like, right?


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« Reply #15 on: April 01, 2008, 05:41:18 PM »

So filled with charm, an awesome little game.
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Games: Minus / Action Escape Kitty
Oddball
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David Williamson


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« Reply #16 on: April 06, 2008, 12:45:09 PM »

This one is brilliant, especially playing it two player. I couldn't help but chuckle as my rocket span out of control and was pulled along by his little friend. One complaint though, I found it difficult to keep track of which was my hobo in two player mode. Not sure how you could resolve that without adding colours, which probably wouldn't fit the style. Really enjoyed this. Thank you. Good stuff.
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MekanikDestructiwKommando
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Let's ROCK!

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« Reply #17 on: April 10, 2008, 06:24:24 AM »

I found it difficult to keep track of which was my hobo in two player mode. Not sure how you could resolve that without adding colours, which

Yer too difference to tell the drunk!
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There have always been interactive experiences that go beyond entertainment.  For example, if mafia games are too fun for you, then you can always join the mafia.
zradick
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« Reply #18 on: May 04, 2008, 09:50:09 AM »

That was really cool.  The art style and audio make this game.  I liked the minimalist HUD too.  Having the damage left for the ship be somewhat unknown, but represented by the crumpling of the nose cone was a good touch.
Cheers,
--Zack
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