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998563 Posts in 39166 Topics- by 30579 Members - Latest Member: MEGAMAD

April 20, 2014, 12:16:49 AM
TIGSource ForumsFeedbackDevLogsTelepath Tactics (Now with an ALPHA DEMO!)
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Author Topic: Telepath Tactics (Now with an ALPHA DEMO!)  (Read 64599 times)
Craig Stern
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« Reply #675 on: November 28, 2012, 09:12:31 PM »

Phew! We hit 10% of our funding goal after all. What a crazy day this has been.

Just now, I took an hour away from answering messages and marketing and made a couple of small improvements to the game:

--Paul Greasley pointed out to me that the outdoor battles didn't look like they were occurring in daylight due to the coloration of the vegetation. To test his theory, I created a Daylight lighting preset that makes everything about 20% yellower. Below, you can see the map without daylight lighting and with it:



I think it improves the look of the daytime outdoor battles quite a bit, myself!

--I also fixed a rather nasty bug wherein the AI would sometimes lock up after a turn involving character dialog. I had only just caused this bug in the previous update, though, so it wasn't too hard to find the culprit.
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« Reply #676 on: November 29, 2012, 04:23:30 AM »

Oh shi thats was pretty fast! 3k in one day congratulation! I also recommend that you update you kickstarter page in due time..

Hahaha that bright adjustment is much better than the old one!
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Craig Stern
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« Reply #677 on: November 29, 2012, 05:51:56 AM »

Thanks! Not quite as fast as Barkley 2, but it's definitely coming along. Wink
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Craig Stern
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« Reply #678 on: November 29, 2012, 10:00:11 AM »

Telepath Tactics Kickstarter update #1 is up!

http://www.kickstarter.com/projects/1426761469/telepath-tactics/posts/358685
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Craig Stern
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« Reply #679 on: November 29, 2012, 07:04:31 PM »

Phew. I spent a little time today working on a new battle map, but by far most of today was spent managing the Kickstarter, responding to messages, and promoting the campaign. I'm starting to understand why people say running these campaigns is a full-time job...

On the plus side, as of the time of writing, the campaign has now broken $4,000.00, which is pretty frickin' swell for one and a half days of fundraising. (By my standards, anyway.)

If you're interested in the single player campaign's story, by the way, I suggest reading Update #1: it's chock full of juicy info. Wink
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Craig Stern
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« Reply #680 on: December 01, 2012, 07:21:02 AM »

We're up to Update #3, with more info on the game's characters. Check it out!
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Craig Stern
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« Reply #681 on: December 02, 2012, 11:22:27 AM »

Funding has slowed a bit; it's nothing I didn't expect, of course, but it would have been nice to have instant, explosive success so I could relax a little. I just recorded a video this morning walking through the basics of creating a new, custom single player campaign in Telepath Tactics; I'll have that up pretty soon!
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« Reply #682 on: December 02, 2012, 03:15:30 PM »

Nice characters and backstories! I don't know much about funding frequency over time, but you've gotten about a fifth of your goal, which sounds pretty good to me.
Will you be keeping the splash art? Imo it doesn't stand out/advertise the game enough.
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Craig Stern
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« Reply #683 on: December 02, 2012, 09:57:10 PM »

New in the world of Telepath Tactics:

Telepath Tactics Kickstarter Update #4 is up, providing an introduction to the world of modding. We learn the basics of how to make your own single player campaign, and in the process, we learn a bit about the map editor, learn how to mod in new characters and character classes, and learn how to string together maps.

Have a look: http://www.kickstarter.com/projects/1426761469/telepath-tactics/posts/360728

Meanwhile, I am very very close to launching a public demo for the game. Exciting things are afoot!
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Games Inquirer
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« Reply #684 on: December 03, 2012, 05:48:41 AM »

I'm posting of this on GAF but I guess it's not getting too much interest yet, sadly.

Keep it up though, updates are integral to getting said interest Smiley
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Craig Stern
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« Reply #685 on: December 03, 2012, 06:39:13 AM »

Updates!

Telepath Tactics is now on Steam Greenlight--please take a moment and give it a Yes vote!

Telepath Tactics now has has a short public demo--grab those here:

Windows

Mac / Linux
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Intravenous
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« Reply #686 on: December 03, 2012, 07:39:05 AM »

I really like the concept for this game. I remember playing FF Tactics back in the day and thinking it was one of those games that's so simple but at the same time utterly compelling. It also wasn't long enough.

I'm sure a multiplayer version of that general gameplay mechanic could be really great and give endless replayability.

I wish you the best of luck.
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Craig Stern
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« Reply #687 on: December 03, 2012, 07:46:41 AM »

Thanks! I appreciate it.
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Gregg Williams
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« Reply #688 on: December 03, 2012, 08:12:02 AM »

Might want to build the demos as a captive runtime AIR install, vs requiring people to have the AIR runtime installed on their system. Anyways good luck.
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Craig Stern
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« Reply #689 on: December 03, 2012, 08:23:58 AM »

Thanks for the tip; I'll look into that.
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