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878850 Posts in 32941 Topics- by 24349 Members - Latest Member: Ozymandias

May 22, 2013, 07:41:09 PM
TIGSource ForumsPlayerGamesLittle Wheel
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Author Topic: Little Wheel  (Read 1252 times)
tha_Chiller
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« on: August 20, 2010, 10:36:10 AM »

Not sure If someone posted this before, but the game is pretty cool for a short point & click. Most of all I noticed the story sorta pulls from Machinarium, with a different cool aesthetic design. Good story, and kindve easy for a pointNclick adventure but its makes fun of the little time you put out for it.

http://fastgames.com/littlewheel.html
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MisterX
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« Reply #1 on: August 20, 2010, 11:30:43 AM »

It was featured on IG.com when it was new. At least I remember a silly discussion about whether or not this can justifiably be called a game.

No matter if it's a game or an interactive animation, it's very nice indeed Smiley
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JackieJay
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« Reply #2 on: August 21, 2010, 05:43:41 AM »

It was ok, I loved the style of the game but everything felt rather uninteresting, probably because of the puzzles and the fact that they are way too easy (except for the first puzzle, which took me a while to figure).
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SirNiko
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« Reply #3 on: August 23, 2010, 01:17:29 PM »

I find it astonishing there is a link to a walkthrough. The whole game can be solved pretty easily by just clicking the circles until it works. On the upside it is fantastic in that it eliminates pixel hunting, which is easily the worst part of point-and-click games.

Tangentially, I thought this would be a great game for a five year old. The first puzzle proved to be way too difficult for her! Remembering a pattern of dots was too much, and she didn't seem to consider writing it down. I'm not sure if this is normal for kids that age, or if I just happen to babysit a defective kid.
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pdyxs
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« Reply #4 on: August 25, 2010, 06:55:09 AM »

This game kinda did it for me, and kinda didn't. I really liked the mood and the art of it all, but it actually started to wear thin when it didn't evolve in any meaningful way. The puzzles, as has been said, were kinda simplistic and so I didn't really engage in them, so while the feel was fantastic, I felt the story needed a bit more depth.

As a game for young children though, I think it'd work pretty well...
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Sean A.
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« Reply #5 on: August 25, 2010, 11:04:33 AM »

Reminded me of Machinarium, except easy and without as good of a story. I liked the art style, music and the the gameplay but as said above it didn't really add anything to later levels except for more trial and error puzzles.
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Samtagonist
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« Reply #6 on: August 25, 2010, 04:36:06 PM »

All the puzzles seemed to be on that sort of Humongous Entertainment level of difficulty.  As someone who still holds a very special place in his cold, black heard for games like Pajama Sam and Putt Putt, I find it very difficult to slam this game with the criticism it deserves.

This isn't a bad point and click adventure game, it's a bare-bones one.  It doesn't want you to spend time clicking things to see what wacky quip the MC has to say about whatever object or watch a little animation play.  The game attempts to trim the fat of the point and click genre, but it doesn't seem to realize that that's the reason anyone even bothers with them.  Really, could this game have been improved by the circles disappearing and forcing you to click on something, only to hear the MC say "Now why would I wanna do a thing like that!"

It's streamlined, it babies you, but it's the fault of the genre, not really the game.  The game takes a few misguided and unfounded steps on fixing the problems with of the point and click genre, and for a flash game, it's an amusing novelty.  I don't really see how a game like this can stand to be improved, it seems like any changes would only lead to it being derp in an entirely different way. 
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Sir Raptor
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« Reply #7 on: August 26, 2010, 05:26:18 PM »

I remember seeing a pseudo-sequel/prequel to this game once. Can't remember what it was called. I'd be happy if someone could link it.
Edit: The sequel's called Mogo-Mogo.

Off topic, while looking on their website for said sequel, I saw that someone gave a review of Canabalt that said simply "crap." Priceless.
« Last Edit: August 26, 2010, 05:42:52 PM by Sir Raptor » Logged

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Sean A.
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« Reply #8 on: August 26, 2010, 08:56:16 PM »

I started playing the sequel and it isn't very good, the puzzles are so arbitrary and frustratingly stupid, they are just trial and error. Also this game is too simple for adults but too frustrating for kids.
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Iamthejuggler
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« Reply #9 on: August 27, 2010, 06:22:10 AM »

Off topic, while looking on their website for said sequel, I saw that someone gave a review of Canabalt that said simply "crap." Priceless.

someone also said about canabalt "great game! I just don't like the jumping part."

 Big Laff
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