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879558 Posts in 32989 Topics- by 24370 Members - Latest Member: kara

May 24, 2013, 10:28:57 AM
TIGSource ForumsDeveloperFeedbackDevLogsThe Salvage | A lonely death on a bitter planet.
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Author Topic: The Salvage | A lonely death on a bitter planet.  (Read 59908 times)
Scut Fabulous
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« Reply #90 on: October 05, 2010, 04:02:43 PM »


http://scutanddestroy.files.wordpress.com/2010/10/salvage-pirate-002.jpg



http://scutanddestroy.files.wordpress.com/2010/10/salvage-pirate-001.jpg



http://scutanddestroy.files.wordpress.com/2010/10/salvage-pirate-ship-001.jpg



http://scutanddestroy.files.wordpress.com/2010/10/salvage-pirate-ship-002.jpg



http://scutanddestroy.files.wordpress.com/2010/10/salvage-pirate-ship-003.jpg




Pirates!  Actually I'm going to call them Privatiers.  They aren't interested in killing you, and you certainly are of no threat to them, but they would like to snatch a few of the artifacts you may have carelessly left on the surface.  Perhaps you can make their thievery too much of a chore, and they'll be forced to exit before the next Corvette patrols through the system.
Edit:  That last pic is to reference that the ship concepts are a bit of a tribute to Captain Harlock.
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AaronG
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« Reply #91 on: October 07, 2010, 04:39:35 AM »

Positively stunning.  Really, a very creative use of the science fiction setting; your work shows the sort of imagination which made sci-fi so cool to me as a kid but which has been lost in the deluge of bald space marines.  Don't get me wrong, I certainly enjoy my space marines, but this is a breath of fresh, alien atmosphere.

I can't imagine this not becoming a game with as much passion as you've clearly already poured into it.  That said, I want to echo the encouragements of everyone else here and tell your programmer that we're counting on him to realize your awesome vision.
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14113
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« Reply #92 on: October 07, 2010, 06:15:51 AM »

Wow! I saw this on the mockups thread a while ago, but didnt realise that you'd blessed it with its own thread!

It looked (and still looks) fantastic, I cant wait till a playable version comes out!
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in fact, i prefer unpleasant forums
Scut Fabulous
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« Reply #93 on: October 07, 2010, 08:58:49 AM »

Thanks y'all.  I concur with the bald space marines note.  I guess all I'll say is, things were cooler when Squats were an option.   Tongue

I'm working on some animations this week, so there should be some more neato pixel art up soon.
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sergiocornaga
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« Reply #94 on: October 10, 2010, 01:57:09 AM »

The second type's beam is like a cable that descends vertically until it touches a hard object, which causes it to slip around the object until it can drop vertical again.

Maybe it could slip around in both directions?
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Scut Fabulous
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« Reply #95 on: October 10, 2010, 11:36:07 AM »

Maybe it could slip around in both directions?

Like a bifurcation, yes perhaps.  Will have to experiment once that bridge needs to be crossed.  I know I want to keep enough information ambiguous so that the player will be forced to go digging at some point to determine what's really down there.




http://scutanddestroy.files.wordpress.com/2010/10/energy-sail-rough-crop.png



http://scutanddestroy.files.wordpress.com/2010/10/energy-sail-acceleration.png

Sorry for not posting much this week.  I've been drawing a lot of animations and haven't had the time to process them for you folks to look at.  Any recommendations for .gif creators that allow timing on individual frames?  Gimp only allows a blanket timer to the best of my knowledge.
So above is just some hacked together layouts showing my process for figuring out how one aspect of the flight animations should work in-game.  The energy field on your flight device inflates like a sail, basically it functions visually the same as a tachometer in a car, indicating how much you're accelerating.



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pla1207
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« Reply #96 on: October 11, 2010, 02:07:36 AM »

Any recommendations for .gif creators that allow timing on individual frames?  Gimp only allows a blanket timer to the best of my knowledge.
hi,
you can set a delay for each frame in GraphicsGale, but i didn't figure out how to generate a gif out of it,and it's windoze only it works like a charm with wine !!  Hand Thumbs Up Left

thats a really unique idea with that jumping tool thing Hand Thumbs Up Left Hand Thumbs Up Right
« Last Edit: October 12, 2010, 12:26:13 PM by pla1207 » Logged
Xion
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« Reply #97 on: October 11, 2010, 02:12:08 AM »

you can only save as .gif (and thus retain the animation's timing) in the registered version of ggale - 's only $20, good deal I'd say.

and then there's Take One 4
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pla1207
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« Reply #98 on: October 11, 2010, 02:21:21 AM »

and then there's Take One 4
it can't load png's!  Big LaffAngry
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Bad Wolf
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« Reply #99 on: October 11, 2010, 04:58:44 AM »

GIF Movie Gear is awesome. You have to pay it, though.
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Scut Fabulous
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« Reply #100 on: October 11, 2010, 02:43:33 PM »

Thanks for the tips yo.  I monkeyed around with Graphics Gale a few years ago and while it seemed really cool the control scheme made my head hurt as I recall.  Still, 20 bucks really isn't much of anything as a business expense.  I should take another crack at it.
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Inane
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« Reply #101 on: October 11, 2010, 10:11:56 PM »

Thanks for the tips yo.  I monkeyed around with Graphics Gale a few years ago and while it seemed really cool the control scheme made my head hurt as I recall.
The entirely customizable control scheme? You can change any hot key except for the view dragging (which is ctrl+lmb) Wink
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real art looks like the mona lisa or a halo poster and is about being old or having your wife die and sometimes the level goes in reverse
McMutton
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« Reply #102 on: October 11, 2010, 11:04:54 PM »

I recommend Beneton Movie GIF. It allows for your individual frame timing and such, as well as being free.
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Scut Fabulous
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« Reply #103 on: October 12, 2010, 06:25:38 AM »

Thanks for the tips yo.  I monkeyed around with Graphics Gale a few years ago and while it seemed really cool the control scheme made my head hurt as I recall.
The entirely customizable control scheme? You can change any hot key except for the view dragging (which is ctrl+lmb) Wink
Facepalm


I recommend Beneton Movie GIF. It allows for your individual frame timing and such, as well as being free.
Downloaded, thanks for the tip!
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Fatty
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« Reply #104 on: October 13, 2010, 02:08:38 PM »

This looks awesome! Great job! Excellent art and ideas.
Looking forward for more!
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