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1075733 Posts in 44138 Topics- by 36108 Members - Latest Member: DebrisHauler

December 28, 2014, 09:09:07 PM
TIGSource ForumsPlayerGamesHow do you introduce people to indie games?
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Author Topic: How do you introduce people to indie games?  (Read 5817 times)
Türbo Bröther
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« Reply #20 on: September 02, 2010, 03:56:08 AM »

How would I introduce people to indie games?  Probably by inviting them along to a KOTM club.
I usually do it at knife point but this is a much better method.
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« Reply #21 on: September 02, 2010, 05:17:04 AM »

With a sale, hopefully.
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« Reply #22 on: September 02, 2010, 07:09:21 AM »

Just pressure them into thinking they're not cool unless they play indie games. Grin
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« Reply #23 on: September 06, 2010, 01:25:58 AM »

There is such a wide variety of indie games out there; the best thing to do is think about what types of video games your friend likes already and try to find an indie game that is similar in genre.  Some of my friends are really into short and catchy puzzle games, so it was really easy to turn them onto Eyemaze games (Tontie and Dwarf Complete in particular). 
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« Reply #24 on: September 06, 2010, 12:48:16 PM »

I decided for one of my goals this year is to personally introduce someone to indie games music each week, every week, for the rest of the year. Which in turn will introduce them to indie games.

At least that's the plan.
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« Reply #25 on: September 07, 2010, 01:19:34 AM »

I introduced most of my friends to Cave Story back when the fan-translation patch was released. I'd found out about it shortly after the translation team finished (although I didn't realize it, my stumbling on it was entirely random) and played through it completely.

It's just gone from there. Virtually every friend I have plays indie games of some kind on the PC.

Good games to encourage indie players: Cave Story, Warning Forever, Gunroar, Iji, Dwarf Fortress.
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« Reply #26 on: September 07, 2010, 03:33:48 PM »

I do it with beer. Few beers, couple of mates and some games i've found on the internet. easy!

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Charlie
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« Reply #27 on: September 07, 2010, 06:15:00 PM »

I introduce people to the music of Barry white and soft lights
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« Reply #28 on: September 15, 2010, 11:05:51 PM »

Just tell them that there are good people in the world that actualy believe in the powers of good games and don't just get into the scene for the prize money Hand Joystick

(It didn't work with my friends,but hey at least I tried)
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« Reply #29 on: September 16, 2010, 03:52:08 AM »

A good way is to show them during some computing class. You'll grab attention. Plus teachers don't really mind if it's something you made*.
Ask some classmates to "beta test" it.

*The best way to prove that is to find something open-source and have it and its code and IDE open.
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« Reply #30 on: September 17, 2010, 06:07:07 AM »

I give my gamer friends indie games for Christmas/Birthdays since they're 1. Cheaper than AAA Michael Bay-esque escapades 2. More thoughtful since they're usually a lot more niche.
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« Reply #31 on: September 17, 2010, 06:55:47 AM »

Very carefully.
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« Reply #32 on: September 17, 2010, 07:08:14 AM »

I do it with beer. Few beers, couple of mates and some games i've found on the internet. easy!

Cheers
Charlie

Cheers!

This, most of the time.  Or I bring a couple over to a friends house on a flash drive and make em try a couple.  Enviro-Bear 2000 was a huge hit while I was getting drunk with some friends.
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deathtotheweird
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« Reply #33 on: September 17, 2010, 10:35:12 AM »

Indeed, beer and a flash drive full of weird games usually works. people I know really go for games are weird rather than "yet another pixel puzzle platformer" so games like enviro-bear 2000, norrland, etc usually appeal more.

Also the more polished/graphical an indie game is the easier some will like it. Machinarium, Privates, Amnesia, Braid, and the like are easier to introduce to some people who have some sort of aversion against pixel graphics.

I dunno if it's been mentioned, but you can add non-steam games to your steam list and will show to your friends when you play it. I get messages all the time from friends asking what a certain game I'm playing is.
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« Reply #34 on: September 17, 2010, 10:46:09 AM »

Indeed, beer and a flash drive full of weird games usually works. people I know really go for games are weird rather than "yet another pixel puzzle platformer" so games like enviro-bear 2000, norrland, etc usually appeal more.

Also the more polished/graphical an indie game is the easier some will like it. Machinarium, Privates, Amnesia, Braid, and the like are easier to introduce to some people who have some sort of aversion against pixel graphics.

I dunno if it's been mentioned, but you can add non-steam games to your steam list and will show to your friends when you play it. I get messages all the time from friends asking what a certain game I'm playing is.

I have to give these ideas a thumbs up.  Hand Thumbs Up Left Smiley Hand Thumbs Up Right
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« Reply #35 on: September 17, 2010, 11:15:33 AM »

I have currently been trying to force people to play Jables Adventure


It will work eventually


I hope...
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« Reply #36 on: September 17, 2010, 04:02:31 PM »

so far iji, legend of a princess, noitu love 2 pad in hand work like a blast. There is so much happening on screen they immediately wow and the control suck them, then some pixel prospector 250 indie game video to blast their mind with an ultra combo.
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« Reply #37 on: September 17, 2010, 04:06:57 PM »

I'm sure I've seen this thread somewhere before
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« Reply #38 on: September 17, 2010, 04:47:38 PM »


 Enviro-Bear 2000 was a huge hit while I was getting drunk with some friends.

You kidding me? Enviro-Bear's a good game to immature teenagers who think the bear is the most epic animal when a viking rides it. You don't have to be drunk to enjoy it.
...Meanwhile on the subject, quick, somebody make a game of that to attract such crowd!

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« Reply #39 on: September 17, 2010, 04:55:40 PM »

Since I work as a full-time substitute teacher I usually bring my flash drive and USB SNES controller to school. I play a bunch of indie games on lunch break, and sometimes a student/staff member will wander in and check it out -- which gives me a perfect excuse to hit them up. DoomRL hasn't won anybody over yet, though.  Wink
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