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879974 Posts in 33014 Topics- by 24385 Members - Latest Member: jhewitt

May 25, 2013, 11:55:27 AM
TIGSource ForumsDeveloperCreativeArtASCIIPaint and WEPaint
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Author Topic: ASCIIPaint and WEPaint  (Read 45341 times)
Laremere
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« Reply #60 on: September 01, 2010, 08:14:44 AM »

WIP


What. That's very sleek looking. Palette reminds me of canabalt.
That's because it's supposed to be Canabalt  Tongue

I tried making the runner once and horribly failed, I'll try to finish it up today.
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If a tree falls in the forest and no one is around to hear it, is sound_tree_fall.play() called?

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Zaratustra
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« Reply #61 on: September 01, 2010, 08:57:41 AM »

this is actually a game I've wanted to play for a very long time - a roguelike where you play as a wild animal and have to survive to mate and foster a new generation. Detailed injuries (with accompanying visual guide) and the ability to gradually evolve, gaining new traits like horns, platy flesh armor, large claws specialized for digging, etc. Play as an Herbivore, Carnivore, Insectivore, or Omnivore, a biped, quadruped, or serpent, a reptile, mammal, amphibian, or ave. You'd also be able to switch between your senses so if you have horrible eyesight switch to hearing and you'll echo-locate, or to feeling and you'll sense vibrations (given that your senses are good enough to do either of those). man, I want to play this game.

Hm. This might be an interesting extension to what I did with Family Genom.
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Melly
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« Reply #62 on: September 01, 2010, 09:45:41 AM »

This program is awesome- but for some reason, it won't recognise the files it saves for me. Not only that, but it saves in a really ridiculous location- buried off in some folder in Unity's stuff.

I can still just do everything in one go and then save it as a .PNG, I guess, but... any idea why it's doing this/how to stop it?

EDIT: Ok, it seems like it was just saving them as generic files for a while there, so I manually renamed them to .APP and .APL files. Then it still wouldn't recognise them, I restarted it a bit, it crashed, and now it's recognising them fine again.

No idea what caused it.

Flash's filesystem stuff is pretty limited, since Flash is meant to work in a sandbox, preferrably without direct contact with the computer. Which is why I can't save stuff without window prompts unless I use Shared Objects.

As such, I'm not sure if I can fix those things. Where it'll point to save the files first probably depends on some kind of session variable in your computer. It seems random most of the time, though it tends to lock to wherever you save last. You can choose where you want to save it at any time, though, so just be sure to check that.

If you remove the file extension in the save window, it'll save as a generic file without an extension. I'm going to look into it, but I don't think there's any way to force the extension into the file name. But maybe I'm just looking at the wrong place.

I'll add an "All files" filter option to the load window in the next version.
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Bood_War
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« Reply #63 on: September 01, 2010, 01:29:11 PM »

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Melly
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« Reply #64 on: September 01, 2010, 04:03:53 PM »

=D
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Chandagnac
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« Reply #65 on: September 01, 2010, 05:38:00 PM »

Ok, totally going to make a game with this.

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Ashkin
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« Reply #66 on: September 01, 2010, 07:08:15 PM »

Curse you Melly! Now I have ANOTHER game I have to make! Cry
Tiny Roguelike :3









I haven't really sorted out this idea yet, but it's supposed to be some kind of 'lite' roguelike, mission-based... I don't know!

And some random tid-bits...

No, I didn't steal the idea of an ASCII shmup. What a silly notion. *shifty eyes*

I like designing HUDs.
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by MSLF
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« Reply #67 on: September 02, 2010, 01:39:51 AM »

This stuff is amazing!
And Markham's city and Xion's goblin scene are just perfect. Markham gave me a perfect game idea, which I'm going to work on now, Xion too, but the idea he spawned might be a little beyond me right now Wink
Anyway the tool is just perfect.

Possible sugestions:
ctrl+z -> undo option that goes further than one
a hotkey switch button between colours. switches background/character colours.

GREAT WORK!
makes me procrastinate. alot!
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Zaratustra
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« Reply #68 on: September 02, 2010, 06:23:57 AM »

Chessboard!
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TheBreadCat
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« Reply #69 on: September 02, 2010, 06:47:51 AM »

YAY zombie survival! Gentleman

« Last Edit: September 02, 2010, 06:59:59 AM by TheBreadCat » Logged

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Core Xii
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« Reply #70 on: September 02, 2010, 07:35:27 AM »

It would be convenient if, when using the picker, it would switch to the brush after picking so you could start painting right away.

And if possible, change the cursor so we know what tool is selected.
« Last Edit: September 02, 2010, 09:59:19 AM by Core Xii » Logged
Core Xii
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« Reply #71 on: September 02, 2010, 09:26:03 AM »



That's a pretty clever trick.

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Bood_War
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« Reply #72 on: September 02, 2010, 09:50:12 AM »

Really like the stuff being pumped out of this. Definitely going to make a full, wallpaper sized faces-of-finn when copy/paste is implemented.
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Melly
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« Reply #73 on: September 02, 2010, 11:07:08 AM »

I love what you guys are making with this. Kiss

I promise I'll have a new version soon with several suggested improvements.
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Xion
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« Reply #74 on: September 02, 2010, 11:13:46 AM »


that is absurd(ly great)

Amazing stuff all around, guys. My Word!
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