TheSnidr has been helping me out big time, since he's the one who created the procedural trees, and a few of the effects.
I've been looking around at inventory examples but I haven't found any that are;I DID IT!
a) Easy to implement
b) Easy to work with
c) Stay in the view properly with no errors
I've had three examples get close to working, but never got close enough to fully work without errors.
Found this example
So far I've managed to get it all to work in my game.
As for school it's a complicated mess.
I was receiving financial assistance for the first two semesters from a provincial service.
When the third semester came they paid for my tuition and gave me $1800 for living assistance and school supplies.
18 days later I received a letter stating that the payment was a mistake and they had taken my tuition from the school and I owe them $1800
So I owed my $1800 tuition + $1800 living assistance cheque.
I paid off my school tuition that semester by taking out all of my savings.
The following semester I fell back in payments because I had no money saved up and my job as a sign spinner wasn't giving me enough hours.
I won $900 on the radio so I managed to pay half of my tuition, but I still owe $1800 to Alberta Works for their financial mistake.
I was two months over due and so they told me I wont get credit for the semester I just finished, and cant register for my next classes until I pay them $900
Here are some more inspiration images.
Salvador Dali - Saint George and the dragon