The only things (and details) that bothered me are : a PAUSE BUTTON, I want to pause the game if i'm dying of thirst or whatever the reason
If I ever make a 1.6 version the pause button will be there. You can hit DEL as a work-around
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blog to stay informed, it's very low traffic.
...I'm wondering if i'm the only one thinking that it would make a super online game ? This is the first thing i felt when i started killing enemies.
Too complicated for me, too much work. The problem is that the codebase is such a mess (I did it the first iteration of the game a while ago) that I doubt it can be cleaned up enough to implement networking. Also, I'm on two other games so I don't want to commit to such big features.
Btw: the source code is
public domain (NOT the music which need attribution to decibeats/Evil). Anyone can build his own version, tweaks things, put his name on it and sell it. I would love to play modified versions. Oh, and I want networking too.