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TIGSource ForumsDeveloperPlaytestingVibrant - ballistic abstract arena shooter
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gamesfrommars
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« Reply #20 on: October 21, 2010, 08:50:10 AM »

The only things (and details) that bothered me are : a PAUSE BUTTON, I want to pause the game if i'm dying of thirst or whatever the reason

If I ever make a 1.6 version the pause button will be there. You can hit DEL as a work-around  Undecided
Follow my blog to stay informed, it's very low traffic.

Quote
...I'm wondering if i'm the only one thinking that it would make a super online game ? This is the first thing i felt when i started killing enemies.
Too complicated for me, too much work. The problem is that the codebase is such a mess (I did it the first iteration of the game a while ago) that I doubt it can be cleaned up enough to implement networking. Also, I'm on two other games so I don't want to commit to such big features.


Btw: the source code is public domain (NOT the music which need attribution to decibeats/Evil). Anyone can build his own version, tweaks things, put his name on it and sell it. I would love to play modified versions. Oh, and I want networking too.
« Last Edit: October 21, 2010, 08:57:43 AM by gamesfrommars » Logged

ANtY
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i accidentally did that on purpose


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« Reply #21 on: October 21, 2010, 09:26:42 AM »

To be great this game needs some user-friendly tutorial + game menu and multiplayer
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gamesfrommars
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« Reply #22 on: December 15, 2011, 11:53:04 AM »

Vibrant 1.6 is now available, with none of the stuff ANtY asked about one year ago Smiley

See changelog and downloads here: http://www.gamesfrommars.fr/vibrant/

Mostly a tuning update.

@caramoun: pause button is in.
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« Reply #23 on: December 19, 2011, 10:09:57 AM »

Super fun. I've been playing for hours!
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gamesfrommars
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« Reply #24 on: December 19, 2011, 12:45:46 PM »

To be honest I don't know what should happen when the music loops after the first 30 minutes. I have thought of an ending with the map shrinking, and then the goal of the game would be to go to level 30 in this time frame. Maybe a limited time would add more stress.
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gamesfrommars
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« Reply #25 on: March 26, 2013, 02:54:09 PM »

Vibrant 1.7 has been released with new stuff.

Downloads and changelog here: http://www.gamesfrommars.fr/vibrant/
Blog here: http://blog.gamesfrommars.fr/2013/03/26/vibrant-1-7-released/
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gamesfrommars
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« Reply #26 on: September 21, 2015, 05:34:33 AM »

Vibrant 1.8 has been released!

Downloads and changelog here: http://www.gamesfrommars.fr/vibrant/
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gamesfrommars
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« Reply #27 on: September 27, 2015, 02:35:37 PM »

Now available for Mac OS X.
http://www.gamesfrommars.fr/vibrant/

On itch.io:
http://ponce.itch.io/vibrant
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Christian
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« Reply #28 on: September 28, 2015, 05:11:11 AM »

Downloaded the game from itch, but when I try to play after installing, keep getting this error
http://i.imgur.com/xbU1VeS.png
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gamesfrommars
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« Reply #29 on: September 28, 2015, 07:01:52 AM »

Downloaded the game from itch, but when I try to play after installing, keep getting this error
http://i.imgur.com/xbU1VeS.png

Hi Christian,

You can get out of it by installing the VC2015 runtime libraries:

https://www.microsoft.com/en-us/download/details.aspx?id=48145

Specifically vc_redist.x64.exe is the file that is missing.

Sorry for the hiccup  Embarrassed
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gamesfrommars
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« Reply #30 on: April 23, 2016, 04:01:07 PM »

Here a new gameplay video for update 1.8



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