@GnomeAd.1 To be honest I wouldn't like any more hotspots in the game. Conversation choices - maybe. I kept those that I felt were meaningful.
Ad.2 The infinite variety of uses the fish had was meant as a "monkey-wrench" kind of joke and was also meant to make the player love his evil conscience even more. But I admit it somewhat spoils the serious puzzle-solving side of it

.
Ad.3 The lamp puzzle is mentioned by quite a few players as the only puzzle they had problems with. I still haven't fully figured out why it turned out so difficult for some.
@Sir RaptorNice to see you so confused by the story

. I hope you don't want me to now spoil your experience by explaining it all?
@willbefastThanks very much for all the positive comments, as well as feedback and criticisms, but could you hide the puzzle and storyline spoilers in your post like Sir Raptor did? They might ruin the plot for new players.
- it took me a while to figure out the the inventory is accessed by pointing the cursor at the bottom of the screen.
I tried to make it as noticeable as possible - when Bob tells you to pay him at the very beginning of the game, the inventory at the bottom of the screen blinks at the player for a few seconds. Also the readme mentions how to access the inventory.
- it's hard to "point" at things precisely with the fish.
Yeah, sorry about that - the fish item has a rather irregular shape. But like all items it has this little pink pixel that shows you exactly which area on the screen are you pointing at. And the best indication if you're correctly pointing at a hotspot is the fact if its label showed up or not.
- most of the lines are very characterful, but "I'm rubbing them together but they won't stick" is VERY generic.
A total lack of generic responses is never my goal, or a feature that impresses me that much as a player. Secret of Monkey Island 2 is still one of my favorite adventure games ever.
Is this intentional or a glitch?
Intentional.
Anyway, expecting this to earn you riches and frame - lucky bastard (but you deserve it)

Cheers! So far we've made the astonishing sum of 0,00$ in donations...

But I'll be fully content as long new players will keep coming to play the game, and old ones won't forget about it.
@jotapeh
Good to hear that trailer manages to win people over.