Greetings TIGSource! I am starting up on my senior project at
Drexel University. While I pitched a web idea, I ending up being placed in a gaming group without a project, so now we have to come up with an idea in a few weeks that is feasible to do over a 6 month period.
We have a 5 person group with 2 people with programming experience. Right now we are trying to come up with what types of games we can make and what engine we should go for.
We are all Digital Media Majors so none of us have a programming background persay. However, of the 2 with programming experience- I have used Game Maker, Flash and Javascript (HTML) before. You can see my work at
www.danfornace.com. The other student has used Unity3D for a previous class but was not in charge of programming. The other 3 will mostly be used for assets, including 3D/2D work and sound.
So our teachers want us to do something gimmicky really. They like to push projects that are multidisciplinary or use new technologies. Since we do not have a Computer Science Major, we are limited in the platforms we can access.
However, our current idea is to design a simple game in Unity3D where 4 players can play simultaneously on their PCs. We would then like to integrate a 5th player who is playing on an iPad and can interact with the 4 gamers. So when a game starts, it has 4 players competing with their small characters and then one player who can see the whole map and spin the world around with tilt controls and lay traps.
Now we are pretty confident in our ability to program such a game using Unity, however the main aspect that such a project hinges on is the possibility and difficulty of getting two different devices to be able to interact in realtime over a dedicated server that our school would provide. It is very important that the interactions feel smooth and relatively lag free as the game would involve many collisions and physics. We also have no experience with online multiplayer and would have to be learn everything.
So my question to you is this - For a group of design-oriented students given a 6-month period, would it be possible to create a game in Unity3D with online interactions involving both a pc and mobile device?
If this is not feasible then we will be changing our idea this week.
Thanks for reading this,
Dan