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The Monster King
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« Reply #75 on: November 24, 2010, 05:47:05 AM » |
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looks like ill use your format...
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Sensenmann
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« Reply #76 on: November 24, 2010, 06:54:07 AM » |
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dspencer and I now have a devlog, because there are No Stars, only ghosts...
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Droqen
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« Reply #77 on: November 24, 2010, 08:27:56 AM » |
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Dragonmaw, you wouldn't happen to need an excellent programmer and apprentice pixeler/sound-artist, would you?  I would be delighted to have a partner! aw shucks It is Time to Mak Gam, gentlemen. 
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RotateMe
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« Reply #78 on: November 24, 2010, 10:33:02 AM » |
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I didn't read the whole 6 pages so maybe this was suggested before, but how about this change of the voting system:
Every entrant has to vote on any other entrant, the vote being either "this is game" or "no this is no game by no means". The game or nongame for which most votes have been RIGHT will be dismissed (and publicly humiliated by revealing its fake or non fakeness) from the competition.
This would result in game makers try to make their game look like fakes and fakers make their fakes look like games or maybe everybody would post nothing at all. But let's prevent this by subscribing obligatory screenshots.
This is just a suggestion, I think the theme is awesome as it is!
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XRA
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« Reply #79 on: November 24, 2010, 11:33:09 AM » |
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I'm interested in this craziness, sent a PM your way please check it 
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Droqen
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« Reply #80 on: November 24, 2010, 01:31:33 PM » |
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I'm sorry, XRA! Submissions and stuff are closed. (I did not make that clear at all, unfortunately.)
The future will probably hold good things though.
Just keep an eye out for the next one :x
EDIT TO ROTATEME :: Hmm I don't think there is a clear enough incentive in that case? Maybe too chaotic! Also, games without votes either way would have a clear advantage.
EDIT IN GENERAL :: I will run two votes at the end; one pre-release HYPE VOTE (Ghosts can get more points here; the point system may be really fuzzy) and one post-release SATISFACTION VOTE (Only Makers can get points here)
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« Last Edit: November 24, 2010, 01:47:29 PM by Droqen »
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Daniel Seabra
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« Reply #82 on: November 24, 2010, 03:55:28 PM » |
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Our weblog: Link of MagicI need to work more. A lot more.
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I'm just some bloke. Going to go to Pasadena, CA, for four years so if you're over there gimme a shout-out. Will be cool to get to know some people.
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allen
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« Reply #83 on: November 24, 2010, 06:28:08 PM » |
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dangerousday
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iacedrom
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« Reply #84 on: November 25, 2010, 01:08:20 AM » |
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increpare
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« Reply #85 on: November 25, 2010, 01:44:55 AM » |
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I completely missed this thread until now. Interesting idea
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Droqen
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« Reply #86 on: November 25, 2010, 06:31:58 AM » |
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Thanks, increpare! :3
--> Also, since people have been asking, this will probably run for four to five weeks.
The original plan was to go for five weeks, but I've been putting a lot of thinking into paring it down to four :D For reasons: I don't want to drag this out too long, and I don't know if cutting down entrants right down to half is the best idea.
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Captain_404
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« Reply #88 on: November 25, 2010, 12:09:31 PM » |
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Aw man, just saw this thread now. This is a totally cool idea.
Are there plans to run another such compo after this one? Please?
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Aquin
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« Reply #89 on: November 25, 2010, 12:24:13 PM » |
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It'd be interesting to see a Reality TV spin on such a compo... like Top Chef or similar.
Nothing to do with this thread really, just sayin'. Although Droqen, I think half sounds okay. The funny thing is with the werewolf game, it can end the moment people think all the killers are dead. I'm not sure if we need something like that.
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I'd write a devlog about my current game, but I'm too busy making it.
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