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877187 Posts in 32849 Topics- by 24290 Members - Latest Member: tyleryarnelli

May 18, 2013, 06:31:29 PM
TIGSource ForumsPlayerGamesAn appeal from TIGSource founder Imperius Q. Lovejoy
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Author Topic: An appeal from TIGSource founder Imperius Q. Lovejoy  (Read 25526 times)
Martha Stewart
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« on: November 24, 2010, 02:17:03 PM »

I got a lot of funny looks ten years ago when I started talking to people about TIGSource.

Let's just say some people were skeptical of the notion that volunteers from all across the world could come together to create a remarkable pool of human knowledge – all for the simple purpose of sharing.

No ads. No agenda. No strings attached.

A decade after its founding, nearly 50,000 people use TIGSource and its sister sites every month - almost 0.005% of the Internet-connected world.

It is the 41,023rd most popular website in the world - but TIGSource isn't anything like a commercial website. It is a community creation, written by volunteers making one entry at a time. You are part of our community. And I'm writing today to ask you to protect and sustain TIGSource.

Together, we can keep it free of charge and free of advertising. We can keep it open – you can use the information in TIGSource any way you want. We can keep it growing – spreading knowledge everywhere, and inviting participation from everyone.

Each year at this time, we reach out to ask you and others all across the indie games community to help sustain our joint enterprise by being good to one another.

If you value TIGSource as a source of information – and a source of inspiration – I hope you'll choose to act right now.

All the best,



Imperius Q. Lovejoy

Founder, TIGSource

P.S. TIGSource is about the power of people like us to do extraordinary things. People like us write TIGSource, one word at a time. People like us run it, one creative game at a time. It's proof of our collective potential to change the world.
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C.A. Sinner
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« Reply #1 on: November 24, 2010, 02:29:27 PM »

 Hand Thumbs Up Left
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György Straub
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« Reply #2 on: November 24, 2010, 02:35:57 PM »

let's do this. <3
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« Reply #3 on: November 24, 2010, 02:41:20 PM »

yes sir, Mr. Martha Stewart, sir! Gentleman
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« Reply #4 on: November 24, 2010, 02:54:21 PM »

absolutely.
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« Reply #5 on: November 24, 2010, 03:11:38 PM »

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« Reply #6 on: November 24, 2010, 03:18:18 PM »

SIGN ME IN. Kiss

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Türbo Bröther
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« Reply #7 on: November 24, 2010, 03:44:30 PM »

I don't think that it is possible to say no.
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hryx
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« Reply #8 on: November 24, 2010, 04:40:00 PM »

being good excellent to one another
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phubans
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« Reply #9 on: November 24, 2010, 05:11:44 PM »

You have my 8-bit sword.
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« Reply #10 on: November 24, 2010, 05:12:13 PM »

Be gizzle to each izzle.

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Dragonmaw
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« Reply #11 on: November 24, 2010, 06:20:15 PM »

you all suck and i hope you die i hate you

jk tigs for life
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LazyWaffle
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« Reply #12 on: November 24, 2010, 06:25:23 PM »

Anything for you, Martha Kiss
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Paul Eres
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« Reply #13 on: November 24, 2010, 06:42:23 PM »

i do keep forgetting how important tigsource is actually -- i suspect that in 100 years, when people read about the history of indie games, i'll be remembered as a) the guy who named minecraft, and b) for being one of the early editors of tigsource. my own indie games like immortal defense and SD and such won't even be footnotes. which is the reverse of how i spend my time (like 99% on my own games, 1% on other random stuff).

it's kind of sad that life works out this way, actually. even very famous people are famous not for what they spent their lifetimes doing, but for one little thing they did one day, possibly by accident. our impact on the world is really random
« Last Edit: November 24, 2010, 07:37:00 PM by Paul Eres » Logged

i wanna be the guy
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« Reply #14 on: November 24, 2010, 07:20:19 PM »

meanwhile

in space
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