ink.inc
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« Reply #3880 on: April 18, 2013, 07:59:28 AM » |
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practice harder/smarter
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J.W. Hendricks
Freeware Ninja
Level 10
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« Reply #3881 on: April 18, 2013, 04:28:37 PM » |
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Ah, Pixel Prospector! That is one of my favorite websites to check out - not only for the reviews, but for the development information that you can get there.
Yeah, I remember when he showed up and helped out for a bit before I disappeared into the abyss of what some people refer to as "the outdoors" or "life."
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The artist formally known as "Javet."
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tnr
Level 1
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« Reply #3882 on: April 19, 2013, 09:43:30 PM » |
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I started turning a tiny 12 by 12 pixel roguelike tileset I was making for a friend into an animated platformer tileset.
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J.W. Hendricks
Freeware Ninja
Level 10
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« Reply #3883 on: April 19, 2013, 10:46:29 PM » |
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I just beat Ghost Trick for the DS. If there's any justice in the world that game will get re-releases, sequels, and tons of sales.
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The artist formally known as "Javet."
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tnr
Level 1
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« Reply #3884 on: April 20, 2013, 10:31:34 AM » |
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I just started working on a few reviews for a freeware gaming blog I decided to make.
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Tanner
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« Reply #3885 on: April 20, 2013, 01:14:12 PM » |
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I just beat Ghost Trick for the DS. If there's any justice in the world that game will get re-releases, sequels, and tons of sales.
It was released for iOS and it sold like shit there, too.
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s0
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« Reply #3886 on: April 20, 2013, 01:41:32 PM » |
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bad ios sales were justified tho because it was a bad port
also neither the original nor the ios version seemed to have had any marketing at all
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TheLastBanana
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« Reply #3887 on: April 20, 2013, 03:10:57 PM » |
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The port didn't seem too bad to me, though I've never played the DS version, so I don't have much of a reference point. What did they screw up?
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s0
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« Reply #3888 on: April 20, 2013, 03:20:41 PM » |
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frame rate issues and not bothering to resize the view area mainly. i last played the ios port when it just came out though, so maybe those things have been patched. i haven't actually played the DS version, just heard about the framerate thing from people who did.
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Player 3
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« Reply #3889 on: April 20, 2013, 09:31:47 PM » |
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Breaking from some DS game I never played and averting to the thread's purpose, I just figured it's a good idea to get working on a site. Going to need it since I'll be adding a web development degree soon, tucked with my soon-to-be degree in programming.
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poe
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« Reply #3890 on: April 21, 2013, 05:01:08 PM » |
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Got collisions working in this game:
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DAISHI
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« Reply #3891 on: April 21, 2013, 08:29:46 PM » |
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Watched the Rockets get butt whooped.
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CVaseTYb!!
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« Reply #3892 on: April 21, 2013, 09:15:43 PM » |
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DAISHI
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« Reply #3893 on: April 21, 2013, 09:23:56 PM » |
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FatBasic
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« Reply #3894 on: April 23, 2013, 07:05:57 AM » |
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Just implemented secret doors in my game! and you will never find them.
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saibot216
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« Reply #3895 on: April 23, 2013, 09:58:05 AM » |
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Edited some stuff on my website.
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tnr
Level 1
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« Reply #3896 on: April 25, 2013, 10:17:38 AM » |
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I just got one of those Monoprice graphics tablets, and I'm loving it.
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joseph ¯\_(ツ)_/¯
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« Reply #3897 on: April 25, 2013, 10:58:37 AM » |
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I just got one of those Monoprice graphics tablets, and I'm loving it.
Yesssssss! They are so good.
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tnr
Level 1
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« Reply #3898 on: April 25, 2013, 12:19:44 PM » |
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I just got one of those Monoprice graphics tablets, and I'm loving it.
Yesssssss! They are so good. Heheh, yeah, it's awesome. I'm currently fiddling around with the various free programs to find one I can use until I can purchase a quality program. Any suggestions on either count?
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saibot216
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« Reply #3899 on: April 25, 2013, 07:54:35 PM » |
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Had dinner after a long night of portfolio presentations.
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