|
AnthonyHJ
|
 |
« Reply #210 on: January 17, 2011, 05:44:06 AM » |
|
We could go analogue with the name generator. You just need three stacks of words - one has adjectives, one has nouns and the third has verbs. You can take words from game-titles to make it more relevant.
Each name is made up of "The [Adjective] [Noun] [Verb]-ers" - e.g. "The Hylian Goomba Racers" or "Mega Fantasy Fighters" - and you can even use the same hats to select the words as you used for the teams. Better still; take some blu-tack and you could just stick the three words on the wall next to each team.
|
|
|
|
|
Logged
|
  Working on  Past Mistakes  and looking for an artist
|
|
|
|
Hayden Scott-Baron
|
 |
« Reply #211 on: January 17, 2011, 05:54:03 AM » |
|
Forcing people into teams sounds strange. Chill out, everyone! Just talk to people, and make an effort to be able to be talked to. I can't believe you brought dice rolls into this D:
Also, yes, try to sit with different people on different days, that helps.
|
|
|
|
|
Logged
|
|
|
|
|
Ishi
|
 |
« Reply #212 on: January 17, 2011, 05:56:08 AM » |
|
I agree this is all getting taken a bit too seriously based on the one I went to before. Just mosey along and do some stuff.
|
|
|
|
|
Logged
|
|
|
|
|
LeFishy
|
 |
« Reply #213 on: January 17, 2011, 06:27:56 AM » |
|
I'm spending too much time on Facebook, evidenced by my desire to "like" Ishi's post.
|
|
|
|
|
Logged
|
|
|
|
|
bento_smile
Guest
|
 |
« Reply #214 on: January 17, 2011, 07:05:25 AM » |
|
I apologise in advance if I forget anyone's name o_o (or call people by their forum username.)
|
|
|
|
|
Logged
|
|
|
|
|
bateleur
|
 |
« Reply #215 on: January 17, 2011, 08:09:21 AM » |
|
or call people by their forum username Is that bad? I do that to people all the time. (Or the names of characters they roleplay.)   <- Fork ninja does it too.
|
|
|
|
|
Logged
|
|
|
|
|
Klaim
|
 |
« Reply #216 on: January 17, 2011, 08:41:12 AM » |
|
Forcing people into teams sounds strange. Yeah I agree, that's why I said twice that it would be fully optional... I can't believe you brought dice rolls into this D: We are game builders or we aren't 
|
|
|
|
|
Logged
|
|
|
|
|
Hayden Scott-Baron
|
 |
« Reply #217 on: January 17, 2011, 09:21:12 AM » |
|
I think it's lame to have to opt out too.
I'll start a photo thread for this Jam later (unless someone else makes it first!). I would encourage people to post a screenshot of 1-2 of their games on that thread too, as many people know people's games moreso than their forum name, real name, face or avatar.
|
|
|
|
« Last Edit: January 17, 2011, 09:38:30 AM by Hayden Scott-Baron »
|
Logged
|
|
|
|
|
LeFishy
|
 |
« Reply #218 on: January 17, 2011, 10:13:46 AM » |
|
lol, games
|
|
|
|
|
Logged
|
|
|
|
bluescrn
Level 1
Unemployed Coder / Full-time Indie :)
|
 |
« Reply #219 on: January 17, 2011, 10:34:03 AM » |
|
I quite like the 'random team event' idea, as long as it's an opt-in thing and only a small part of the weekend. Maybe a one-off thing on the first evening, to help us TIGJam noobs feel a bit more a part of it?
Although I'm not sure how practical it is, might not get past the 'well, which language/tool should we use?' stage!... But with a bit of effort, it'd be possible to pre-arrange some teams that could work, matching people based on familiar language/platforms or maybe whether they're primarily into code, art, audio, or design?
|
|
|
|
|
Logged
|
|
|
|
|
increpare
Guest
|
 |
« Reply #220 on: January 17, 2011, 10:41:05 AM » |
|
I quite like the 'random team event' idea, as long as it's an opt-in thing and only a small part of the weekend. Maybe a one-off thing on the first evening, to help us TIGJam noobs feel a bit more a part of it? As I mentioned before, in berlin we did it, a three hour random pairup jam. Worked fine. No major rules, presented like all of the other jams (I don't know if they count as opt in or opt out). Easy going. Very few problems.
|
|
|
|
|
Logged
|
|
|
|
|
Klaim
|
 |
« Reply #221 on: January 17, 2011, 12:32:11 PM » |
|
I was answering to the request for suggestions, I don't think we HAVE to try it if too much people don't like the idea :D
|
|
|
|
|
Logged
|
|
|
|
|
increpare
Guest
|
 |
« Reply #222 on: January 17, 2011, 02:20:00 PM » |
|
I was answering to the request for suggestions, I don't think we HAVE to try it if too much people don't like the idea :D
Thanks for the suggestion 
|
|
|
|
|
Logged
|
|
|
|
|
CrimsonSnake
|
 |
« Reply #223 on: January 18, 2011, 04:51:45 PM » |
|
Hey guys, I'm new to this forum. Just signed up for the Jam a few days ago (heard about it from a friend) and though I'd introduce myself on here so people are not like "who the hell is this guy?"
I'm a student at Anglia Ruskin University doing computer games and visual effects, 3rd year. I specialize in art, 3D and 2D. No programming experience regretfully, though I hope I can still make myself useful. I've been to 3 other Jams before so I have some experience in the dynamics of a jam and working under tight deadlines... never anything like 3 hours though, however I welcome the challenge. :D see you there!
|
|
|
|
|
Logged
|
|
|
|
|
increpare
Guest
|
 |
« Reply #224 on: January 18, 2011, 04:58:07 PM » |
|
Cool. Welcome! I should start a 'introduce yourself jammers' thread, actually.
|
|
|
|
|
Logged
|
|
|
|
|