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878000 Posts in 32898 Topics- by 24323 Members - Latest Member: nickFromPaintteh

May 21, 2013, 01:25:46 AM
TIGSource ForumsDeveloperFeedbackCyborg Virus
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Author Topic: Cyborg Virus  (Read 1065 times)
Lazy Brain Games
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« on: December 06, 2010, 10:11:48 AM »

Description:
Enter the dark and surreal world of Cyborg Virus. Use your hook-shot and electrifying abilities to defeat cybernetic viruses at the molecular level! Also features an online high score board. Do you have what it takes to defeat the main virus and save humanity?

Feedback:
I'm not really sure how to feel about this one Tongue I'm not sure if I'm being creative or just weird lol. I know I like the main game mechanic, but I think there may have been some better way to capitalize on it somehow Tongue Let me know if you have any ideas on what could of made this game better Smiley

Screenshot:


Download:
http://lazybraingames.wordpress.com/cyborg-virus/

Thanks for playing!

-Johnny B.
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maxwell
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« Reply #1 on: December 06, 2010, 11:20:37 PM »

It looks nice and the sound is great. It's a little slow though. It was never hard to stay inside the bubbles. Maybe if they shrank while you were inside or something so you had to keep moving? Still basically I really liked this game.
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handCraftedRadio
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handCraftedRadio
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« Reply #2 on: December 08, 2010, 09:55:58 AM »

I really like the graphics and the music and the general feel of the game. It all worked really well together and provided a cool atmoshpere. I did find a few areas that I think can be improved:

One of the main ideas in the game, which I thought was really cool, was the virus meter and staying inside of the bubbles. I quickly found that this entire game mechanic is nullified by the fact that the meter fills up way too slowly and goes back down way too fast when inside a bubble. This allows the player to spend a long period of time outside the bubbles without any consequences, I pretty much ignored the fact that this game mechanic was even there. Since the bubbles are so large and there are so many on the screen, you can pretty much always touch one without even thinking about it. I think I would have to blatently try in order to fill that virus meter up the whole way.

I think that the game takes too long to get into the interesting parts. It felt pretty boring to me for a pretty long time until enough new enemies started spawning that were actually challenging to avoid. Fixing the bubble problem mentioned above, may help it feel more interesting at the begining of the game, or maybe adding in different modes of play (difficulty) to make it more interesting for experienced players. I didn't really want to start the game over again due to the fact I would have to play the slow parts all over again.

I really liked the boss. It helped change things up and came as an exciting suprise. Unfortunately I was unable to defeat him (I died on him (was killed.))

I liked how the tutorial intro text worked. It was nice to be able to move around and try out the different abilities while being able to read about them at the same time. I think that maybe the first screen should mention that you have to press the space bar. I had to button mash to find which button continued the text.

It was weird how directly after the tutorial, the static bubble just disapeared. It caused me to think I was going to die by the virus stuff and made me panic to the next bubble. Maybe you could just give it a velocity so it moves out of the screen naturally.

A pause button would be nice.Also, a confirmation text on pressing escape instead of just exiting would be a good idea to prevent accidental exits. It happened to me when I thought it would pause the game.

Overall it's an entertaining game and I really think that it has potential to be a fantastic game. Good job!  Wizard Hand Thumbs Up Right
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Lazy Brain Games
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« Reply #3 on: December 13, 2010, 12:56:33 AM »

Thanks for the input guys! Of the 5 Lazy Brain games in existence, this is the one I have the most regrets about. Most of the issues are rooted in the fact that I simply ran out of time Tongue I very much agree that the virus meter was a lost opportunity, but I'm happy to hear that the boss was warmly recieved Smiley

I'm gonna have to do sequel for this for sure Wink Thanks for the mini review handcrafedradio, I appreciate you taking the time to critque my game Smiley I'm off for the rest of the year, but I have one other game out there, titled "Runner Gunner".
http://forums.tigsource.com/index.php?topic=16333.0

Thanks for playing!

-Johnny B.

PS
I checked out Shark Arm Studios, pure awesomeness Wink

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kidchameleon
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« Reply #4 on: December 13, 2010, 02:16:56 AM »

Wow, looks and sounds great. I played for quite a while. Although I agree with handCraftedRadio that there isn't really anything to loose by venturing outside the bubbles, a small bit of fine tuning would greatly improve it...
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PompiPompi
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« Reply #5 on: December 13, 2010, 03:42:27 AM »

Error:


___________________________________________
ERROR in
action number 1
of End Step Event
for object virus_maker_6:

Error in code at line 14:
   if(HUD.time>1){

at position 9: Unknown variable time


Hmm, for some kind of a reason it seemed like I kept playing even though I lost all my turns, maybe that's related to the error.
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Kickstarter? no no no... it's Kicksucker...
Lazy Brain Games
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« Reply #6 on: December 13, 2010, 10:38:10 AM »

I'm sorry to hear that there was a bug! I know exatly why that's happening (I thought I fixed that Tongue). Since I'll be doing an update to fix it, I might as well address some of the tuning issues Smiley I'll be able to do it sometime tonight Smiley

-EDIT-
Uploaded a new version with these refinements…
1) Fixed “HUD.time” bug
2) Now includes a pause feature
3) Virus meter rises slightly faster
4) New enemies spawn slightly earlier

Download new version of Cyborg Virus here:
http://lazybraingames.wordpress.com/cyborg-virus/

The game is far better now thanks to your input! Thank you Smiley

-Johnny B.

« Last Edit: December 14, 2010, 12:15:07 AM by Lazy Brain Games » Logged
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