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877498 Posts in 32868 Topics- by 24305 Members - Latest Member: orloff

May 19, 2013, 04:40:41 PM
TIGSource ForumsDeveloperFeedbackJetPilot GoNow (Working Title) (DEMO NOW!)
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Author Topic: JetPilot GoNow (Working Title) (DEMO NOW!)  (Read 7156 times)
Amon26
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Amon26 amon_desiree20000
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« Reply #30 on: February 03, 2011, 06:26:17 PM »


player bullets now leave trails, lava-monsters, missile indicator on HUD, all stage colors adjusted, fireballs from lava-monsters peg your gun's heat index, stars and moon, the powerup ballons are hot air balloons. hmm.. more stuff i cant quite think of yet. BUT PROGRESS!!
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allen
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« Reply #31 on: February 03, 2011, 08:06:05 PM »

I kinda like the title of the game, you should keep it.
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Pocketninja
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« Reply #32 on: February 04, 2011, 04:07:25 AM »

This game screams potential. I currently am not a huge fan of how it all works together right now, but I have no doubt it will get better. I love the graphics, music, and ideas you have presented.

As some others have said, just tweak a few things in the gameplay.
- I seemed to be able to overuse missiles
- Aiming is a bit weird; odd since of direction
- I felt I lacked complete control over the ship

Great job so far however; I cant wait to see where this goes.
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SplinterOfChaos
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« Reply #33 on: February 04, 2011, 07:55:11 PM »

It seems no one else thought so, but i think you should make the camera shake and speed lines more dynamic. I feel they're very effective, but i can imagine ways they might be more so.
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Amon26
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« Reply #34 on: February 05, 2011, 05:45:55 PM »

some levels will be more severe-shaky while others it will be just a little "hot turbulence"
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Amon26
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« Reply #35 on: August 09, 2011, 04:20:09 PM »

Sorry for not updating this in so long. the game's still on track and being worked on daily. here's some pics of the latest news.


dont mind the a/b things, they wont be in the game.  this is a desert level where sparky has to borrow a junker biplane from her friend who accidentally leaves a blotter of acid in the seat. things get trippy


target shooting minigame down a wild river


the lava level is complete, and freaking awesome


hand-cut demo discs sold at a local showing of the game.  the included demo is a deluxe 3-stage demo with extra goodies 'n stuff.  i got extras if anyone wants to support the cause

the fight is long, but i shall continue!
-A
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joedev
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« Reply #36 on: August 10, 2011, 09:24:42 AM »

Played the demo, it is pretty awesome and very intense. I really like the graphics style and the music was perfect. At first it was a little too chaotic and I wasn't sure exactly what was going on, but once I got used to it, it seemed fine. Will there be a way to upgrade your plane/jet or acquire different type of weapons? Keep it up, this looks great!
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Amon26
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« Reply #37 on: August 10, 2011, 12:49:59 PM »

The original idea was to have an interactive upgrades/weapon shop between stages, but I was having too hard a time getting it to work.  I still wanted there to be new features for the player to make each stage feel fresh, so after each act you watch a little cutscene where she talks to her friend, Gabber, and he modifies her jet in some way to suit the next level.

oh, also between flight stages you're given the option to do minigame errands/missions of various kinds to score extra continues or maybe unlock extra stuff.
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