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880163 Posts in 33023 Topics- by 24390 Members - Latest Member: zigzagoon

May 25, 2013, 09:53:14 PM
TIGSource ForumsDeveloperBusinessUnpaid WorkYou can make vectorish art better than me? If you can, help me!
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Author Topic: You can make vectorish art better than me? If you can, help me!  (Read 1045 times)
speeder
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« on: January 03, 2011, 04:06:59 PM »

Hello.

I made a game that is featured on my avatar, and in that youtube video:

http://www.youtube.com/watch?v=Yes-Zh8V1xQ

If you think you can improve the art without changing the style, you are welcome to do so Wink

Btw: The art in the video is slighly outdated, but not much.

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Miguelito
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« Reply #1 on: January 04, 2011, 02:30:25 AM »

As a complete vector newbie, could you maybe give some insight in how the art in your game is handled? I.e., if there are images to manipulate (the little blocks appear to be images, but you can never be sure...) and if the artist has some way of editing and testing the colors directly?

If not, should the person create images and/or Flash animations after which you're going to model the game?

This is mainly out of interest - I'm not sure I'd be the perfect fit for this personally.
Still, it can't hurt to ask, can it?  Wink
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speeder
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« Reply #2 on: January 04, 2011, 03:21:46 AM »

Most of the graphics are bitmaps, done in fireworks.

The background, the ball trail (that in the pics I showed are old...) and some other things are true vectors, hand coded in the game, but those are not the problem.
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