Papa Pirate Baby Bandit
The game is a raising sim with a heavy system and less heavy art assets. You would be assisting the current programmer in getting all code smoothly to either Java or C++ for porting to the Mac and Linux. Your other job would be assisting with programming the artistic parts of the game, music, images, what goes where, and the SNES style RPG portion of the game.
The game must be completed by Feb 15th for testing. Our current programmer works a couple hours a day. You need to be able to complete what he may not have time to complete alone.
Where we are:
We are an art group working on games. We need a second programmer to ensure the game is finished on time in the necessary language for Mac and Linux porting. We'd can porting, but so many of our fans have Mac that ignoring them would be fairly detrimental. The game is completely designed, our system tester is nearly completed and ready for hardcore testing, and our art assets are also nearly completed. We essentially just need you!
I don't really check this account often, so please email us there for more information.