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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)CreativeThe Neverending Hybrid Weapon/Item Design Game
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Author Topic: The Neverending Hybrid Weapon/Item Design Game  (Read 23874 times)
unsilentwill
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« on: December 28, 2010, 06:30:01 PM »

Rules: Combine two weapons (or items, or one of each) to create a weapon concept that uses structure, design, or function from each in an interesting way. "Each post should combine the new weapon from the previous post with an additional weapon of the poster's choosing." It doesn't need to be super realistic, but some function detail never hurt. And those who are more artistically inclined, feel free to post some concept sketches.

I think this will have some pretty great results as some of my favorite weapons are absurd combinations of other weapons, and we're all used to the same basic weapons since Unreal Tournament. I recently found out about the Pata Sword (which is amazing) and then there's Fish's DOOMERANG, the great Homestuck stuff and, well, Dead Rising 2. I'll start things off with...

Brass Knuckles + Magnum Revolver

Four stout barrels sit on the knuckles of the wearer and fire simultaneously when the pressure trigger in the palm is activated. The barrels have a loading mechanism in the back, and can be flipped backwards in order for the fingers to be able to curl through the fingerholes. (Inspired by RCIX's weird handgun thing)



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BoxedLunch
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« Reply #1 on: December 28, 2010, 08:40:34 PM »

Magnum Revolver + Bomb

A bomb that contains a revolver within. Once the bomb hits the ground after being thrown, the revolver pops out and shoots the victim in the leg, rendering them unable to move, with no escape from the incoming blast.
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iffi
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« Reply #2 on: December 28, 2010, 10:58:54 PM »

Bomb + Dagger

The dagger has an explosive barbed tip. When you stab someone with the knife, the tip stays inside the victim (like a bee stinger, only a little larger), and explodes shortly afterwards. No, I can't imagine what that would look like.
You could also do something similar, minus the delay between the stab and the explosion, to get rather flashy stabs.
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Wilson Saunders
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« Reply #3 on: December 29, 2010, 09:42:02 AM »

The explosive barbed lance:

Used by cavalry to attack large creatures and armored targets. The user strikes the target with the barbed tip and breaks the shaft at the pre-weakened mid point. A sting the length of the explosive's minimum safe distance connects the firing pin to the handle. As soon as the rider holding the handle side of the broken lance gets out of the blast radius the explosives go off.
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Feral_P
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« Reply #4 on: December 29, 2010, 10:33:48 AM »

Dagger + stimpack
Stab yourself or someone else and instantly recover. Good for faking deaths.
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ANtY
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i accidentally did that on purpose


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« Reply #5 on: December 29, 2010, 10:43:24 AM »

Bow + sword



You are using swords instead of arrows, they deal more damage.
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BoxedLunch
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« Reply #6 on: December 29, 2010, 11:56:32 AM »

are people even listening to the rules? Concerned
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Inanimate
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« Reply #7 on: December 29, 2010, 12:46:12 PM »

are people even listening to the rules? Concerned

Not at all.

People, READ THE FIRST POST.

Each post should combine the new weapon from the previous post with an additional weapon of the poster's choosing.
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DeadPixel
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« Reply #8 on: December 29, 2010, 01:12:00 PM »

Stimpack + Hand Grenade

AoE healing!
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Landshark RAWR
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« Reply #9 on: December 29, 2010, 06:04:56 PM »

Hand grenade + salad

the salad explodes


... it happens more than you think
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Wowk
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« Reply #10 on: December 29, 2010, 08:44:19 PM »

Salad + Sulfuric acid



"Say 'salad is good for you' now, daddy!"

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BoxedLunch
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« Reply #11 on: December 29, 2010, 08:53:36 PM »

Sulfuric Acid + Whip

The power of a whip, with the "slices through it like butter" power of a sword.
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Landshark RAWR
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« Reply #12 on: December 29, 2010, 10:09:34 PM »

Whip + Porcupine


it sticks sometimes
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Wowk
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« Reply #13 on: December 29, 2010, 10:18:45 PM »

Porcupine + Remotely Controled C4

"Owwn...that's so cuuutBOOOOM"
'cos frag grenades are for losers
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McMutton
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« Reply #14 on: December 30, 2010, 10:48:14 AM »

Remotely controlled C4 + Dirty Magazine

Slay the bastards at their most vulnerable!
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XRA
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« Reply #15 on: December 30, 2010, 11:54:52 AM »

uhh
DIRTY MAGAZINE printed with HIGHLY CORROSIVE ACID


*Edit* just realized that corrosive acid was used already... how about

DIRTY MAGAZINE covering LASER-ACTUATED SPIKE-IN-GROUND

 Shrug
« Last Edit: December 30, 2010, 12:11:15 PM by XRA » Logged

Wowk
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« Reply #16 on: December 30, 2010, 12:20:15 PM »

HIGHLY CORROSIVE ACID + Water pistol


That's not child's play

*Edit* Ok, so I also have to adapt

LASER-ACTIVATED SPIKE-IN-GROUND + Poisonous gas

Haha! MisseCOUGH COUGH...
« Last Edit: December 30, 2010, 01:40:50 PM by Wowk » Logged
BlueSweatshirt
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« Reply #17 on: December 30, 2010, 06:33:20 PM »

Aren't you guys supposed to be combining the weapon the poster above created with another? Or did I read wrong? 
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Inanimate
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« Reply #18 on: December 30, 2010, 06:47:00 PM »

Aren't you guys supposed to be combining the weapon the poster above created with another? Or did I read wrong? 
 Shrug


It's talking about the NEW weapon, that is, the one added. It's like the Neverending Hybrid Game Design Thread.
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Captain_404
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« Reply #19 on: December 31, 2010, 01:03:08 AM »

Poisonous Gas + Scuba Gear

"Surprise!"
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