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1411414 Posts in 69360 Topics- by 58415 Members - Latest Member: sophi_26

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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7277349 times)
ink.inc
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« Reply #16840 on: February 14, 2012, 03:56:28 PM »

im9 i love you
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Theophilus
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« Reply #16841 on: February 14, 2012, 03:58:46 PM »

OHHHHH YEAH
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rdein
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« Reply #16842 on: February 14, 2012, 04:00:31 PM »

im9today is the only thing that ever mattered
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TaintedFork
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« Reply #16843 on: February 14, 2012, 08:30:44 PM »



Inspired by Andy Wolff's Bandit Party.

This is well, incredible. There's really not much else to be said; the work speaks for itself. Brilliant!  Ninja Hand Thumbs Up Right
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N'graugt
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« Reply #16844 on: February 15, 2012, 02:27:59 AM »




OH BOY I LOVE MAKING 3D THINGS ON A 2D PLANE.

One Million Hours in MSPaint. I probably goofed it up somewhere, but what the hell. It was fun.

I also did some other stuff, but it's kind of embarrassing. Like this little gif right here.
« Last Edit: February 15, 2012, 02:36:06 AM by Mortimire » Logged
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« Reply #16845 on: February 15, 2012, 03:26:40 AM »



Inspired by Andy Wolff's Bandit Party.

I don't understand why people are going crazy over this. Is there some kind of context that I'm missing? Otherwise I much prefer your other drawings over it.
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keo
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« Reply #16846 on: February 15, 2012, 03:59:00 AM »



Inspired by Andy Wolff's Bandit Party.

I don't understand why people are going crazy over this. Is there some kind of context that I'm missing? Otherwise I much prefer your other drawings over it.

to each his own.  I get a good feeling from it.
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Scut Fabulous
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« Reply #16847 on: February 15, 2012, 06:39:04 AM »



Pineapple Smash Cadre!    Hand Fork Left Evil Hand Shake Right
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Geeze
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« Reply #16848 on: February 15, 2012, 07:08:04 AM »



Pineapple Smash Cadre!    Hand Fork Left Evil Hand Shake Right
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rivon
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« Reply #16849 on: February 15, 2012, 10:38:47 AM »



Inspired by Andy Wolff's Bandit Party.

I don't understand why people are going crazy over this. Is there some kind of context that I'm missing? Otherwise I much prefer your other drawings over it.
I too like the previous images more.
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ninto
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slowly


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« Reply #16850 on: February 15, 2012, 12:51:04 PM »



Inspired by Andy Wolff's Bandit Party.

I don't understand why people are going crazy over this. Is there some kind of context that I'm missing? Otherwise I much prefer your other drawings over it.

This is what I was thinkin'
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Franklin's Ghost
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« Reply #16851 on: February 16, 2012, 04:58:02 AM »

With all the amazing pixel work here I thought I should share my first photoshop attempt at one, using a character me and my brother came up with about 20 years ago when we were really little. Although in the original he had a flouro hat cause flouro was the rage. We attempted to make it into a Amiga AMOS game back then but didn't have a clue what we were doing.

Any feedback is welcome.


His name was Pike  Smiley
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bftd
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« Reply #16852 on: February 16, 2012, 06:20:45 AM »

some refinement on the sword-toting girl sprite. critique strongly encouraged Beg

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Gauss Jordan
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« Reply #16853 on: February 16, 2012, 06:27:48 AM »


Oh, last time I saw it I actually thought her nose was one of her eyes. It looked derp Droop Now that I'm seeing it right it looks very good, but maybe you could define the eyes better by giving her eyebrows
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Lefty-concepty, righty-pixley, but bothey programmey.
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« Reply #16854 on: February 16, 2012, 06:41:37 AM »


Oh, last time I saw it I actually thought her nose was one of her eyes. It looked derp Droop Now that I'm seeing it right it looks very good, but maybe you could define the eyes better by giving her eyebrows

now that you've mentioned, cannot unsee it No No NO
it's like how it was with cave story — couldn't stop seeing Quote's head sideways, with his ear thing as the nose (i bet many did)

eyebrows are definitely an idea.

also, just noticed that the shield totally falls out on a dark BG Facepalm
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Schoq
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« Reply #16855 on: February 16, 2012, 06:46:33 AM »

You need to make that nose lighter. I too thought it was another eye.
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« Reply #16856 on: February 16, 2012, 06:54:50 AM »

The way the dark line moves around the top of the sword off and on when blocking is a bit distracting.
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Miguelito
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« Reply #16857 on: February 16, 2012, 07:36:08 AM »


Oh, last time I saw it I actually thought her nose was one of her eyes. It looked derp Droop Now that I'm seeing it right it looks very good, but maybe you could define the eyes better by giving her eyebrows

OH SHIT!
That's why I couldn't understand for the life of me what she was doing in that animation!

Yeah, try making the face more readable I'd say. Smiley
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SolarLune
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« Reply #16858 on: February 16, 2012, 08:19:21 AM »

@bftd - Maybe you could turn the nose from a '|' to a '>' triangle kind of shape. With the size the sprite is, it could probably just be three pixels forming a right angle. Sprite's awesome, nonetheless - nice, smooth animations.

This is from my game in development, Sparky. It's about a radioactive dogs who have to stop an evil alien invasion.... Roll Eyes





Devlog here.
« Last Edit: February 16, 2012, 09:10:25 AM by SolarLune » Logged

bftd
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« Reply #16859 on: February 16, 2012, 08:38:49 AM »

the last time i pester you with this sprite, hopefully this makes the face more readable.
thanks for feedback!

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