ANtY
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« Reply #17240 on: March 19, 2012, 09:03:51 AM » |
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@X-Tender: I'd change his arms when he is viewed from the back, he looks like he would walk to the front only with torso and head aiming the other side.
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« Last Edit: March 19, 2012, 09:13:45 AM by ANtY »
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PiJoKra
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« Reply #17241 on: March 19, 2012, 09:09:43 AM » |
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Re: show us some of your pixel work
That is no pixelart
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« Last Edit: Today at 00:00:00 AM by me »
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ANtY
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« Reply #17242 on: March 19, 2012, 09:13:34 AM » |
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PiJoKra
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« Reply #17243 on: March 19, 2012, 09:23:17 AM » |
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Doesn't matter, like it Only one thing: the animation isn't smooth and the head doesn't move But I like it
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« Last Edit: Today at 00:00:00 AM by me »
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X-Tender
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« Reply #17244 on: March 19, 2012, 10:45:30 AM » |
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@X-Tender: I'd change his arms when he is viewed from the back, he looks like he would walk to the front only with torso and head aiming the other side.
Do you have an Example maybe? :D Maybe I try not to swing it "to the camera" so much.
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ANtY
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« Reply #17245 on: March 19, 2012, 11:53:24 AM » |
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@X-Tender: I'd change his arms when he is viewed from the back, he looks like he would walk to the front only with torso and head aiming the other side.
Do you have an Example maybe? :D Maybe I try not to swing it "to the camera" so much. Yeah, don't put them behind his back, I mean so they won't overlap it.
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brettchalupa
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« Reply #17246 on: March 19, 2012, 08:52:53 PM » |
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Here is a promotional image for a new game I've been working on: It's called who am i?, and it's a bit of an autobiographical game about growing up, figuring out who you are, and about how once you think you have it all figured it out, it can fall apart in an instance.
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Ashkin
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« Reply #17248 on: March 20, 2012, 12:23:05 AM » |
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... What ungodly force on this earth motivated you to use #FF00FF in a picture?
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eigenbom
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« Reply #17249 on: March 20, 2012, 12:31:24 AM » |
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... What ungodly force on this earth motivated you to use #FF00FF in a picture?
Because its the most awesomest colour known to man?
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leonelc29
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« Reply #17250 on: March 20, 2012, 12:52:46 AM » |
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Elk will hate those even though he's not here right now.
i don't like it, i just don't like abstract art, nothing personal.
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saibot216
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« Reply #17251 on: March 20, 2012, 04:09:01 AM » |
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I was proud of my work That's pretty cool, I'd like to see more.
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Kevin
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« Reply #17252 on: March 20, 2012, 09:26:42 AM » |
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Bah. C64 is not my bag and this is crappier than I'd like, but I'm sick of looking at it. Should meet the multicolor mode restrictions.
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Schoq
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« Reply #17253 on: March 20, 2012, 09:37:11 AM » |
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Sweet! Very Ptoing-esque. The smoke on the left feels cluttery and unnecessary though.
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♡ ♥ make games, not money ♥ ♡
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JoGribbs
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« Reply #17254 on: March 20, 2012, 10:50:14 AM » |
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I was proud of my work That's pretty cool, I'd like to see more. This is all the stuff I did for beef's game (no more exists) Reminds me of KC Green
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Kevin
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« Reply #17255 on: March 20, 2012, 11:44:31 AM » |
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The smoke is words, but you're right. It's unnecessary and messy. I like this better.
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saibot216
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« Reply #17256 on: March 20, 2012, 01:25:47 PM » |
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I was proud of my work That's pretty cool, I'd like to see more. This is all the stuff I did for beef's game (no more exists) Poop. Well do more like it.
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Delicious
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« Reply #17257 on: March 20, 2012, 02:34:57 PM » |
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The smoke is words, but you're right. It's unnecessary and messy. I like this better. Definitely reminded me of Ptoing. Insanely well done, sir.
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Blah Blah Blah <3 Twitter - Zjdelicious
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caffeine
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« Reply #17258 on: March 20, 2012, 02:51:22 PM » |
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The smoke is words, but you're right. It's unnecessary and messy. I like this better.
Definitely reminded me of Ptoing. Insanely well done, sir. Definitely reminds me of the thing Kevin just posted. Wait.. what?? Nice one man, I should try something within those restrictions sometime.
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CK
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« Reply #17259 on: March 20, 2012, 06:58:44 PM » |
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I was proud of my work That's pretty cool, I'd like to see more. This is all the stuff I did for beef's game (no more exists) For now.
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