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879287 Posts in 32974 Topics- by 24361 Members - Latest Member: Raiyumi

May 23, 2013, 05:37:29 PM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 2208435 times)
Zack Bell
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« Reply #19710 on: August 21, 2012, 11:22:38 AM »

@polycube: very strong first post.  Gentleman
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Ashkin
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« Reply #19711 on: August 21, 2012, 11:27:26 AM »



still looking for advice on idle animations, working on silhouettes and thinking about palettes for now

also how to make g (#3) look less like dancing and more like fisticuffs

ONCE THE KAPISMOOK IS MASS PRODUCED
fuck it, we ain't gonna do shit.

Paged items.
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Shawny
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<3

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« Reply #19712 on: August 21, 2012, 12:04:44 PM »



art trade with thernz Cool
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kummerspeck
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« Reply #19713 on: August 21, 2012, 12:27:27 PM »

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Gabriel Verdon
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« Reply #19714 on: August 21, 2012, 12:58:40 PM »



Love it! It reminds a little of Geti's work (and I mean that as a compliment, I love Geti's stuff!).

Are you planning to make it into a game?
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Strife
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« Reply #19715 on: August 21, 2012, 01:06:26 PM »

Colon Semicolon - That 'bot is oozing with style. Nice work!



Less Sonic, more dragon. It's gonna take me a while to replace all of the animation frames. xD; I'm 8 hours in and still not even halfway there... but it'll be worth it.
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Zednaut
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« Reply #19716 on: August 21, 2012, 01:22:33 PM »

Strife, the new design is much nicer. As you said, a lot less Sonic, which is good.
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Castle
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« Reply #19717 on: August 21, 2012, 01:48:16 PM »

It still reads as "Sonic fancharacter"

 Shrug
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polycube
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« Reply #19718 on: August 21, 2012, 01:55:10 PM »



Love it! It reminds a little of Geti's work (and I mean that as a compliment, I love Geti's stuff!).

Are you planning to make it into a game?

I'm a Geti fan as well, so I'm not surprised that you can see his influence. I was also inspired by some of Hempuli's work (the windmills especially).

I'm working on a prototype.
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Strife
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StrifeNet7
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« Reply #19719 on: August 21, 2012, 01:59:51 PM »

It still reads as "Sonic fancharacter"

 Shrug

So does Klonoa, one of Namco's mascot characters. xD;

At this point I'm not concerned about her having the same body proportions as a Sonic character - just as long as she no longer looks like a painted Sonic with decorations on top, which I've been accused of more times than I care to count. So, the hair spikes definitely had to go.
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Quarry
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« Reply #19720 on: August 21, 2012, 03:04:55 PM »

The body nor the hair is what makes it look like a sonic character, it's the eyes
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Castle
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« Reply #19721 on: August 21, 2012, 04:24:26 PM »

The hair spikes didn't go they just moved. It's the eyes and the huge boots and the dot rodent nose and mouth. There's nothing wrong with that, it's just how it comes across, since that came up.
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Geti
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« Reply #19722 on: August 21, 2012, 06:14:58 PM »

I'm a Geti fan as well, so I'm not surprised that you can see his influence. I was also inspired by some of Hempuli's work (the windmills especially).

I'm working on a prototype.
Very interested in seeing how it goes. I really like those tiled trees and the sepia palette. Even though its too colourful in a few places, gives me NEStalgia. Good work.

@Strife: I'm with Castle (and Quarry?) that it still reads as sonic fan character fwiw.

@Shawny loving that style man!
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barbiturates
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« Reply #19723 on: August 21, 2012, 06:43:05 PM »



her foot is on backwards
IM BORED WITH THIS
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PurpleNinja
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« Reply #19724 on: August 21, 2012, 06:59:21 PM »

Hi Guys! I'm new here. Who, Me?
Cross posted. Tongue

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