Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411423 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 18, 2024, 05:35:54 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
Pages: 1 ... 1002 1003 [1004] 1005 1006 ... 1637
Print
Author Topic: show us some of your pixel work  (Read 7279826 times)
gggfhfdh
Level 9
****



View Profile
« Reply #20060 on: October 10, 2012, 01:43:25 PM »

oh, my bad then! it seemed like you were laughing at his having pointed out the issue from how i read it
Logged
whoisbma
Guest
« Reply #20061 on: October 10, 2012, 06:28:12 PM »

Hi guys.

Not for a game, but two portraits I did a little while ago. Any thoughts?


Quoting this because it's TOO GOOD to get paged
I'm getting old school adventure game vibes from these portraits

Thanks.  Smiley I was starting up a whole series on these Chinese dudes on the street. But then I left Shanghai. Whoops!

One more, did it a year before, same general style but a little simpler... Gil Scott Heron.

Logged
inkBot
Level 2
**


Bumpity


View Profile WWW
« Reply #20062 on: October 11, 2012, 01:16:51 PM »

Nice, nice, nice. Don't see much of these large kind of sprites.
Thanks.

I've started on the other sprite.


Both of them are mostly tests. The actual sprites will probably look different and have simpler wings and hair (at least this one) to facilitate easier animation. Though I'm aiming at having them in a similar size to this.
Logged


"If there's two ways to interpret something and one is stupid, pick the other way."
Nu-Type
Level 1
*

Pathfinder


View Profile
« Reply #20063 on: October 11, 2012, 04:58:28 PM »

oh, my bad then! it seemed like you were laughing at his having pointed out the issue from how i read it

No worries! Smiley Perhaps I should have said it in a different way or something to avoid misunderstandings.
Logged
laserpanda
Level 0
**



View Profile
« Reply #20064 on: October 11, 2012, 06:19:04 PM »


self-portrait I'm working on
Got a bit frustrated trying to draw irises  Shrug
« Last Edit: October 11, 2012, 07:27:39 PM by laserpanda » Logged
Maud'Dib Atreides
Level 4
****


Obsessed with space


View Profile WWW
« Reply #20065 on: October 11, 2012, 07:18:47 PM »


self-portrait I'm working on
Got a bit frustrated trying to draw irises  Shrug

are you herobrine
Logged

Guy: Give me all of your money.
Chap: You can't talk to me that way, I'M BRITISH!
Guy: Well, You can't talk to me that way, I'm brutish.
Chap: Somebody help me, I'm about to lose 300 pounds!
Guy: Why's that a bad thing?
Chap: I'M BRITISH.
GhostBomb
Level 4
****



View Profile
« Reply #20066 on: October 11, 2012, 07:20:00 PM »



I think I like the yellow hair the best.  It works well with the rest of the color scheme.

That or the greyish turquoise one.
Logged

Current Projects:

UnEarth


Azure
laserpanda
Level 0
**



View Profile
« Reply #20067 on: October 11, 2012, 07:41:56 PM »


self-portrait I'm working on
Got a bit frustrated trying to draw irises  Shrug

are you herobrine


Not anymore. Still not entirely happy with them, but they'll work for now.
Logged
letsap
Level 5
*****


Have faith...


View Profile WWW
« Reply #20068 on: October 12, 2012, 01:56:28 AM »


Where's it weakest? Epileptic
Logged

nekokoneko
Guest
« Reply #20069 on: October 12, 2012, 04:49:37 AM »

My knees.
Logged
Ingshtrom
Level 0
**



View Profile
« Reply #20070 on: October 12, 2012, 07:56:39 AM »

This is a different color scheme from before and I enlarged it because this is most likely the size it will be in for my game. Ignore the background. I didn't have time to remove it cuz I'm at my day job >.<

Logged

Current DevLog: Finding Home (platformer/shooter)
JasonPickering
Level 10
*****



View Profile WWW
« Reply #20071 on: October 12, 2012, 11:17:01 AM »

Hey guy.s Making some faces to be on a Stone wall in my game. Wondering what you think works best.



so you think the shape could change at all?
Logged

JaJitsu
Level 10
*****


View Profile WWW
« Reply #20072 on: October 12, 2012, 11:35:33 AM »


Where's it weakest? Epileptic

making the back mountains lighter and bluer would help, i think.
Logged

Fallsburg
Level 10
*****


Fear the CircleCat


View Profile
« Reply #20073 on: October 12, 2012, 11:49:54 AM »

Hey guy.s Making some faces to be on a Stone wall in my game. Wondering what you think works best.



so you think the shape could change at all?

The faces seem to cartoony?  Maybe make the features on the faces not black?

I like the 1st and 3rd the best.
Logged
louisdeb
Level 4
****



View Profile
« Reply #20074 on: October 12, 2012, 12:25:21 PM »


Some isometric thing.

diggin it!  Kiss

(not so sure about what's going on with those purple windows though)

Agreed but awesome waterfalls.
Logged
ot0_m0t0
Level 0
*


View Profile
« Reply #20075 on: October 12, 2012, 12:26:41 PM »



Zombie Infested Hospital. Whadayathink? Concerned
Logged
letsap
Level 5
*****


Have faith...


View Profile WWW
« Reply #20076 on: October 12, 2012, 12:39:10 PM »

Color choice and geometry are very very nice!

But it looks kind of bad!

Why? Lots of jpeg artifacts. Don't ever save pixel work as .jpg, ever, ever. Ever. Save it as .png. Cuz that looks really nice and the fuzziness and lack of clarity blowing up the size and saving as .jpg brings to the table kinda spoils it. Sad

eta: Welcome to TIGsource! Beer!
Logged

laserpanda
Level 0
**



View Profile
« Reply #20077 on: October 12, 2012, 12:57:35 PM »

Color choice and geometry are very very nice!

But it looks kind of bad!

Why? Lots of jpeg artifacts. Don't ever save pixel work as .jpg, ever, ever. Ever. Save it as .png. Cuz that looks really nice and the fuzziness and lack of clarity blowing up the size and saving as .jpg brings to the table kinda spoils it. Sad

eta: Welcome to TIGsource! Beer!

I'm really hoping it's just photobucket doing that. I seem to remember them compressing my images when I used to use them.
Logged
ot0_m0t0
Level 0
*


View Profile
« Reply #20078 on: October 12, 2012, 01:01:39 PM »





Reuploaded as PNG. Damn you photobucket.
Tnx for the comment.
If anyone has some work for me, just PM away Smiley
« Last Edit: October 12, 2012, 01:08:02 PM by ot0_m0t0 » Logged
SolarLune
Level 10
*****


It's been eons


View Profile WWW
« Reply #20079 on: October 12, 2012, 02:29:25 PM »

@ot0_m0t0 - Very detailed hospital. Very nice details.

The mule's pretty good, but I think the idle animation being him sitting down might be a bit off. The combination of profile perspectives for movement and straight-on perspectives for idling and jumping feels a little weird to me.

This was the current state of my game Misshoni as of a little while ago.



EDIT: I've realized since this pic was taken that the sun is in front of the background, haha. I've fixed it since then.

« Last Edit: October 12, 2012, 04:21:43 PM by SolarLune » Logged

Pages: 1 ... 1002 1003 [1004] 1005 1006 ... 1637
Print
Jump to:  

Theme orange-lt created by panic