I explain how I created this enemy.
I wanted to make an enemy with the typical career path of Medusa heads that appear in Castlevania, are making ellipses left or right, I happened to make the head of an old witch with a blanket tied to the head that had a bit of animation so I made a sprite to see how I was, after several ways to reach this:
I did not like the result, I think a pirate or something else that is not a hag, so draw it on paper then return to do it in pixelart basing on what had drawn:
As I did not know where I was failing the profile now, hoping to return later to touch up the side to see if I could make it appear more of a witch's head:
http://www.youtube.com/watch?v=mg0Sy1rDEFI&feature=youtu.beI thought the path to go by before I could stop and throw something to the character (as usual) and then move on, to go creating it occurred to me a new movement to the enemy, this new movement eliminates the elliptical trajectory.
What we will do now will appear out of nowhere making a circle in motion, not elliptical running through the screen, will open his mouth, threw a green flame to the character and disappear only to reappear elsewhere and launch another call.
Sorry if do not understand something, it is a translation of my language, Spanish.
If anyone knows Spanish and want to translate something to english would be fine.