Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411430 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 07:39:49 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
Pages: 1 ... 1378 1379 [1380] 1381 1382 ... 1637
Print
Author Topic: show us some of your pixel work  (Read 7280761 times)
eigenbom
Level 10
*****


@eigenbom


View Profile WWW
« Reply #27580 on: August 07, 2014, 08:01:55 PM »

@tie - depends on the material and what those lines are actually reflecting. here's a real metal box for reference - it looks nothing like ours Smiley

Logged

standardcombo
Level 8
***


><)))°>


View Profile
« Reply #27581 on: August 07, 2014, 09:03:20 PM »

For example Flappy Bird's use of Nintendo IP (which was much more serious).
not that it's important but this wasn't actually a real thing as much as kotaku fishing for pageviews

I think you may have not seen an earlier version of Flappy or I misunderstand what you mean by 'not a real thing'. It was a direct Mario pipe down to the pixel. Its important because it illustrates the looseness of IP enforcement.

In the case of the cross, it would depend on the red cross filing against you for something in another industry, that might be considered public domain at this point (early 20th century). In the case of the Geneva thing the attorney general would have to file an injunction. I would never use an asset from another studio, but I think the attorney general has better things to do.
Logged

happymonster
Level 10
*****



View Profile WWW
« Reply #27582 on: August 07, 2014, 11:25:09 PM »

A study of one of Fool's great sprites.



This is great!
Logged
Phyrexianian
Level 0
*


View Profile
« Reply #27583 on: August 08, 2014, 01:11:19 AM »

I'm new to pixel art and this is what I'm working on right now.

It's an enemy for a game I'm working on - the sketchy preview and the concept that I'm going to use.

Since I'm new to pixel art, I'd appreciate any candid feedback you can spare. Smiley

Logged
JobLeonard
Level 10
*****



View Profile
« Reply #27584 on: August 08, 2014, 05:03:05 AM »

I like how he looks like he just gives up after the slash - fun body language Smiley

I think the back-foot should be lifted a pixel when it's dragged forward by the front-foot.
Logged
ink.inc
Guest
« Reply #27585 on: August 08, 2014, 06:12:18 AM »

good animation but the shading (esp on the skull) makes it look flatter than it needs to

i'd also lay off on the black outline a bit
Logged
tieTYT
Level 2
**



View Profile WWW
« Reply #27586 on: August 08, 2014, 11:35:08 AM »

Since I'm new to pixel art, I'd appreciate any candid feedback you can spare. Smiley

What program did you create these in?
Logged

Schoq
Level 10
*****


♡∞


View Profile WWW
« Reply #27587 on: August 08, 2014, 12:48:51 PM »

For example Flappy Bird's use of Nintendo IP (which was much more serious).
not that it's important but this wasn't actually a real thing as much as kotaku fishing for pageviews
I think you may have not seen an earlier version of Flappy or I misunderstand what you mean by 'not a real thing'. It was a direct Mario pipe down to the pixel.
It wasn't, unless there was an earlier version of the pipe than this?


Here's me putting some old art in the post so as to not derail too much!
Logged

♡ ♥ make games, not money ♥ ♡
Scut Fabulous
Level 4
****



View Profile WWW
« Reply #27588 on: August 08, 2014, 01:04:29 PM »



Barn swallows are my favourite birds!  Dawnbringer's 16 colour palette.
« Last Edit: August 09, 2014, 03:45:24 AM by Scut Fabulous » Logged

Thomas Finch
Level 8
***


@slowcircuit


View Profile WWW
« Reply #27589 on: August 08, 2014, 01:14:43 PM »


The bird is awesome, but what I *really* love is the chain link fence.
Logged

eigenbom
Level 10
*****


@eigenbom


View Profile WWW
« Reply #27590 on: August 08, 2014, 03:10:34 PM »

V cool scut!
Logged

indie11
Level 2
**


View Profile
« Reply #27591 on: August 08, 2014, 06:42:41 PM »

how can i make the hands look nice for this ninja(pixel newbie here)?

Logged

Thomas Finch
Level 8
***


@slowcircuit


View Profile WWW
« Reply #27592 on: August 08, 2014, 06:55:15 PM »

Purgatory: http://www.gfycat.com/MellowImmediateIvorybilledwoodpecker
Improved in many ways, this is Purgatory! The ground now has the flair clouds making it less static-feeling. I've made many adjustments to the randomized clouds and added the text above doors that lead to worlds. Lastly, I've added Limb Darkening to the game and a color filter that I can adjust easily. Oh, and I darkened the sky slightly to make the cloud doors not clash as much.

Loading Screen Animation:
This animation will be used in the game's loading screen!
 
« Last Edit: August 08, 2014, 11:12:46 PM by Thomas Finch » Logged

BomberTREE
Level 9
****



View Profile
« Reply #27593 on: August 08, 2014, 07:19:37 PM »

how can i make the hands look nice for this ninja(pixel newbie here)?



Hey man, it looks like you started with a 16x16 image and scaled him up. (you have a lot of 2x2 pixel squares)
I suggest either sticking with a 16x or 32x resolution that way the hands won't feel out of place as much!
Logged
indie11
Level 2
**


View Profile
« Reply #27594 on: August 08, 2014, 11:32:20 PM »

how can i make the hands look nice for this ninja(pixel newbie here)?



Hey man, it looks like you started with a 16x16 image and scaled him up. (you have a lot of 2x2 pixel squares)
I suggest either sticking with a 16x or 32x resolution that way the hands won't feel out of place as much!

thanks for the tip, i'll fix it up  Smiley
Logged

dasdsad
Level 0
***


View Profile
« Reply #27595 on: August 08, 2014, 11:45:04 PM »


Laziest animation ever
Logged
Cellusious
Level 8
***


View Profile WWW
« Reply #27596 on: August 09, 2014, 03:01:41 AM »

Logged

JobLeonard
Level 10
*****



View Profile
« Reply #27597 on: August 09, 2014, 04:55:21 AM »


Laziest animation ever
Haters gonna hate.
Logged
Cobralad
Cowardly Baby
Level 10
*****



View Profile
« Reply #27598 on: August 09, 2014, 06:00:51 AM »

Laziest animation ever
fixed
Logged
Catghost
Level 1
*



View Profile WWW
« Reply #27599 on: August 09, 2014, 07:58:46 AM »

lmao that's great

@Thomas Finch everything about that GIF is just gorgeous !
but those clouds are what really caught me. most pixel clouds fall flat or look too shiny, these really capture that soft billowy look you'd expect
Logged
Pages: 1 ... 1378 1379 [1380] 1381 1382 ... 1637
Print
Jump to:  

Theme orange-lt created by panic