08--n7.r6-79.84
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« Reply #28280 on: October 06, 2014, 07:21:12 AM » |
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Got a little bored detailing tiles, ended up doing this for a bit longer than expected. Maybe for a Super Smash Tactics or something. I just made myself sad. So awesome! Some tactics would be great!
New pixel NES-like stuff for mobile phones:
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Quarry
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« Reply #28281 on: October 06, 2014, 10:16:17 AM » |
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"you will got"
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Catghost
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« Reply #28282 on: October 06, 2014, 01:49:09 PM » |
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nice this is definitely not a typical pixel style, it has an unique personality to it that really helps give the characters interesting designs.
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Jad
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« Reply #28283 on: October 07, 2014, 02:18:21 AM » |
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I'll be honest and say I like the style more than the usage of pixels
I think a high-res version where there's still an emphasis on 90 degree angles would keep the appeal of the current graphics without having the pixel drawbacks (super jaggy edges on everything that's not 45 degrees)
but I still like it!
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08--n7.r6-79.84
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« Reply #28284 on: October 07, 2014, 06:54:04 AM » |
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"you will got" Thanks for fix, Quarry! My english is best, as allways. "you will get", I suppose.
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gimymblert
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« Reply #28286 on: October 07, 2014, 08:50:01 AM » |
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YES! nice character
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Sik
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« Reply #28287 on: October 07, 2014, 08:59:39 AM » |
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Now imagine an entire game animated like that. I wonder how long it'd take to draw all the sprites though...
The animation smoothness reminds me of Boogerman (not the thematic mind you, just how well the animation is done - Boogerman also had some pretty good animation).
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lunchbagart
Level 0
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« Reply #28288 on: October 07, 2014, 09:14:01 AM » |
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Now imagine an entire game animated like that. I wonder how long it'd take to draw all the sprites though...
The animation smoothness reminds me of Boogerman (not the thematic mind you, just how well the animation is done - Boogerman also had some pretty good animation).
Thank you for the kind words, Tigsource people. I actually worked on sprite games like Earthworm Jim back when they were new and we animated on cave walls.
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Scut Fabulous
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« Reply #28289 on: October 07, 2014, 10:19:02 AM » |
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Amazi-Girl Strikes! Crazy animation quality!
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Canned Turkey
Guest
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« Reply #28290 on: October 07, 2014, 11:31:29 AM » |
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Using DB's 16 color palette
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Cellusious
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« Reply #28291 on: October 07, 2014, 02:31:01 PM » |
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rj
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« Reply #28293 on: October 08, 2014, 02:20:10 AM » |
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that's some pretty damn smooth running animation there
what would a dumbing of age game even look like
it'd have to be a dating sim, right
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Lee
Level 1
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« Reply #28294 on: October 08, 2014, 02:45:44 AM » |
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what the hell are you talking about rj? Stop dredging up shit.
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Cellusious
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« Reply #28295 on: October 08, 2014, 05:04:49 AM » |
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what the hell are you talking about rj? Stop dredging up shit.
+1
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mankoon
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« Reply #28296 on: October 08, 2014, 09:29:30 AM » |
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tried to do a sub pixeling for the eye and failed. It's weird that nothing else tilts anyway.
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rj
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« Reply #28297 on: October 08, 2014, 10:39:56 AM » |
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what the hell are you talking about rj? Stop dredging up shit.
who are you and why are you such an angry yelly man edit: w/r/t dumbing of age, the character from the above running animation (which, as mentioned, is very good, and which was discussed + quoted in the post above the one you replied to) is from a webcomic by david willis called Dumbing of Age* so now you know*technically speaking, amber o'malley (aka amazi-girl) and her alter ego (amazi-girl) originate from david willis' earlier comic Shortpacked, but for the sake of clarity and relevance, Dumbing of Age is probably her most prominent/notable series
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« Last Edit: October 08, 2014, 10:45:24 AM by rj™ »
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eigenbom
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« Reply #28298 on: October 08, 2014, 01:57:00 PM » |
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Pixel art comp on today. Link
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Scut Fabulous
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« Reply #28299 on: October 08, 2014, 07:25:31 PM » |
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Card layout still in-progress, but I'm having fun with the characters as part of the overall project progresses.
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