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April 19, 2024, 08:18:33 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7280787 times)
DJFloppyFish
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« Reply #29000 on: January 19, 2015, 08:45:06 PM »



this speaks to me. the ripply outline is quite effective. definitely want to see more of your stuff
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SolarLune
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« Reply #29001 on: January 19, 2015, 09:17:35 PM »

Guess I'll put this here.

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PowRTocH
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« Reply #29002 on: January 19, 2015, 10:00:01 PM »



@solarlune that's really good man
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SolarLune
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« Reply #29003 on: January 20, 2015, 07:45:31 AM »

Thanks!

@Sean - Nah, man, that's pretty cool; you managed to pack it in pretty solidly in such a small space. Nice work!

@Fawful - Really great pixel work on that signature banner. Cool animation, too.

@Vaasm - Nice work. Kinda reminds me of Mother 3 a bit.
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eliasdaler
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« Reply #29004 on: January 20, 2015, 10:56:51 PM »


I wonder how this grass looks... spent too much time working on it.

@SeanNoonan Looks amazing! Great job.
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Bass-Windu
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« Reply #29005 on: January 21, 2015, 03:39:20 AM »

I haven't done any artwork as of late because I have exams out the ass at the moment, but the stuff you guys are doing is amazing! Keep up the awesome work  Gentleman
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aamatniekss
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« Reply #29006 on: January 21, 2015, 06:27:22 AM »

I wonder how this grass looks... spent too much time working on it.

That looks pretty awesome! Smiley The grass looks really good, imo. Goes well together with everything.
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GhostyMcToasty
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« Reply #29007 on: January 21, 2015, 06:42:05 AM »


Keep it like that. No changes needed. Its perfect.
Thanks! Means a lot to me, coming from you.

Here's a space scene I've been working on. Can't tell if its too dark or not.


Here's a re-scaled (3x) version for anyone having issues seeing it!
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SolarLune
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« Reply #29008 on: January 21, 2015, 07:27:53 AM »



These sprites are pretty cool. I think the brown blends in with the ground too much, but otherwise, it's really solid.
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eliasdaler
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« Reply #29009 on: January 21, 2015, 07:28:55 AM »

I wonder how this grass looks... spent too much time working on it.

That looks pretty awesome! Smiley The grass looks really good, imo. Goes well together with everything.

Glad to hear that! Thanks.
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aamatniekss
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« Reply #29010 on: January 21, 2015, 08:54:51 AM »

Some random house I tried to draw..
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alvarop
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« Reply #29011 on: January 21, 2015, 10:14:51 AM »

The perspective is kinda weird on the top, no?
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aamatniekss
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« Reply #29012 on: January 21, 2015, 12:55:24 PM »

The perspective is kinda weird on the top, no?
Could be, could be. Not sure though,  but it probably is, because im not good with stuff like that.
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Canned Turkey
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« Reply #29013 on: January 21, 2015, 10:10:19 PM »

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aamatniekss
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« Reply #29014 on: January 23, 2015, 08:38:27 AM »

Tried drawing some kind of title picture for the games Main Menu. Smiley
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Catghost
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« Reply #29015 on: January 23, 2015, 09:07:12 AM »

avatar base wip thing -


it's a rework off the original midorea bases
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Krumbs
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« Reply #29016 on: January 23, 2015, 11:30:48 AM »

Autumn Tree foliage



Really tasty foliage there Beetleking.

Aamatniekss I think the caveman sticks out instantly on the title but the dinosaur on the right blends in a little too much. I think the whole thing could be lightened up a little in general, or change the background colour. The 'There was a' is a bit dark and the vines on 'Caveman' could pop a bit more. Nice stuff otherwise!
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Ingenoire
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« Reply #29017 on: January 23, 2015, 02:24:08 PM »



Trying out slightly higher-res spritework (x2 zoom). I'm personally much more satisfied with this resolution than the older resolution.
For a platformer with MMBN and Odin Sphere elements.
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gimymblert
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« Reply #29018 on: January 23, 2015, 02:53:15 PM »

avatar base wip thing -


it's a rework off the original midorea bases

solid build
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OldChilly
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« Reply #29019 on: January 23, 2015, 10:16:12 PM »

More progress is being made each day!  Smiley

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