Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1076053 Posts in 44157 Topics- by 36124 Members - Latest Member: Fitzgerald

December 30, 2014, 06:27:27 AM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
Pages: 1 ... 1450 1451 [1452]
Print
Author Topic: show us some of your pixel work  (Read 3120249 times)
Alex Christin
Level 0
**



View Profile WWW
« Reply #29020 on: December 29, 2014, 03:23:26 AM »

An artwork I made recently for a Xenonauts-related side project on Goldhawk Interactive forums.

Logged

Carrion
Level 9
****


crowbro


View Profile WWW Email
« Reply #29021 on: December 29, 2014, 06:35:58 AM »

An artwork I made recently for a Xenonauts-related side project on Goldhawk Interactive forums.



That's really great detail especially on the monster, It'd be much easier to appreciate at 200%.

This just in: Trying to make snow look interesting is really fucking hard.


Logged

Bushido
Level 0
***



View Profile Email
« Reply #29022 on: December 29, 2014, 12:36:01 PM »



mockup for a top down strategy thing me and a friend are working on
« Last Edit: December 29, 2014, 12:43:00 PM by Bushido » Logged
gggfhfdh
Level 8
***



View Profile
« Reply #29023 on: December 29, 2014, 12:38:37 PM »



very extremely 100% unsure about sundowner's pose. it feels real stiff and unnatural i should probably just scrap it and start over
although i guess it'd be easy enough to fix up the stiff aspects of it while cleaning it up. its just a boring pose and didn't get pulled off well which hurts it even more i think

oh and armstrong is done

which means just sam is left after sundowner and i'll have all of these finished
Logged
standardcombo
Level 3
***



View Profile WWW
« Reply #29024 on: December 29, 2014, 01:14:46 PM »

The red coat on the original was a really distinctive feature, why did you drop it?
Logged

Hapiel
Level 0
*


Pixel artist - OPP project


View Profile Email
« Reply #29025 on: December 29, 2014, 01:28:12 PM »

Some pixel work: I animated this frog for the OPP project (original frog is not mine)



Still needs some work, but its a start
Logged

Check out the Open Pixel Platformer
gggfhfdh
Level 8
***



View Profile
« Reply #29026 on: December 29, 2014, 01:30:34 PM »

The red coat on the original was a really distinctive feature, why did you drop it?
im not actually sure but im tired of banging my head against his Incredibly Colorless cyborg body so im just gonna add that back in

edit:



edit again:
« Last Edit: December 29, 2014, 07:16:25 PM by gggfhfdh » Logged
Gizmonicgamer
Level 0
***


jbaum318 jbaum318
View Profile Email
« Reply #29027 on: December 29, 2014, 01:33:37 PM »


playin w/ a wip. ive only done the bottom coat tails so far  Embarrassed
Logged

Rat Casket
Level 10
*****


i can do what i want

TheRabbitInferno
View Profile WWW Email
« Reply #29028 on: December 29, 2014, 02:44:16 PM »

The red coat on the original was a really distinctive feature, why did you drop it?
im not actually sure but im tired of banging my head against his Incredibly Colorless cyborg body so im just gonna add that back in

edit:


so i got this game i want to work on with you

youre a bluish green man who jumps in a weird way
Logged

Ellian
Level 0
***


Procrastinator


View Profile WWW Email
« Reply #29029 on: Today at 01:54:39 AM »

Some pixel work: I animated this frog for the OPP project (original frog is not mine)



Still needs some work, but its a start

Hapiel <3
I can't believe you're animating that frog, I'm glad to see you're using it <3
Maybe make his front legs go forward instead of backward, so it feels more natural?
Logged

Pages: 1 ... 1450 1451 [1452]
Print
Jump to:  

Theme orange-lt created by panic