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Cobralad
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« Reply #29121 on: February 11, 2015, 11:23:59 PM » |
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I've been sitting on an unfinished Samus sheet for way too long due to just feeling unmotivated. It looks like armor is inflattable. I dont think that such heavy breathing animation is neccesarry.
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Shmegleskimo
Level 0
It's up to you!!
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« Reply #29122 on: February 11, 2015, 11:56:08 PM » |
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I've been sitting on an unfinished Samus sheet for way too long due to just feeling unmotivated. It looks like armor is inflattable. I dont think that such heavy breathing animation is neccesarry. I don't like just static idle poses, so I'm not sure what to do about it. Toning it down a bit would also look weird to me, but open for ideas though.
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Cellusious
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« Reply #29123 on: February 12, 2015, 07:35:55 AM » |
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Shmegleskimo
Level 0
It's up to you!!
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« Reply #29124 on: February 12, 2015, 01:05:03 PM » |
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Gonna work myself into a schedule by doing at least three of these a day. That's the plan at least.
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austinbreed
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« Reply #29125 on: February 12, 2015, 01:40:24 PM » |
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FawfulBeans
Level 1
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« Reply #29126 on: February 12, 2015, 04:54:52 PM » |
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Some awesome stuff on this/last page. I made a forest tileset a few days ago, C+C ? Messing around with tiler, it's pretty awesome. -snip- CRT monitors man. They will kill you if you stare at them for too long. PIXEL ARTIST SIMULATOR. Just some random stuff I put together. Oh boy, this speaks to my soul.
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Shmegleskimo
Level 0
It's up to you!!
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« Reply #29127 on: February 12, 2015, 05:14:02 PM » |
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I see what you're getting at, but it seems a little noisy to me.
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Cellusious
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« Reply #29128 on: February 13, 2015, 08:42:06 AM » |
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Cobralad
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« Reply #29129 on: February 13, 2015, 09:16:55 AM » |
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MAVW
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« Reply #29130 on: February 13, 2015, 09:57:39 AM » |
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I think the house still need some work, maybe it's blending too much with the BG? apart from that the diethering and colors are on point
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Alicecomma
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« Reply #29132 on: February 13, 2015, 12:41:42 PM » |
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And then I made some pixel masks so I could instantly shade a huge canvas. And then I made a trippy city scene.
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cynicalsandel
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« Reply #29134 on: February 14, 2015, 09:21:26 PM » |
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pixel art sux how do arms and legs work
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« Last Edit: April 27, 2017, 08:26:26 AM by cynicalsandel »
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SolarLune
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« Reply #29135 on: February 15, 2015, 06:28:54 AM » |
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^ Nah, man, that's pretty good. I think it's a little weird how her hand goes "back" (I'm imagining more of an "Animal Crossing Villager" ball hand thing), but it's as a whole rather good.
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cynicalsandel
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« Reply #29136 on: February 15, 2015, 10:02:40 AM » |
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I redid this arm like 20 times. I give up. Hopefully it looks like it's in the shirt pocket. I also adjusted the face a little bit. SO I guess I need to practice poses and stuff because I sure am lame at them.
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« Last Edit: April 27, 2017, 08:26:00 AM by cynicalsandel »
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JaJitsu
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« Reply #29137 on: February 15, 2015, 10:13:07 AM » |
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Maybe something like this would help. Without the outline her hand looks a little cut off.
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Paleskins
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« Reply #29138 on: February 16, 2015, 03:37:41 PM » |
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Carrion
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« Reply #29139 on: February 16, 2015, 05:31:16 PM » |
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And then I made some pixel masks so I could instantly shade a huge canvas. And then I made a trippy city scene. This fucking rules.
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