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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7287020 times)
SeanNoonan
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For England?


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« Reply #29120 on: February 11, 2015, 10:28:52 PM »



I did a Blood Dragon Smiley
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Cobralad
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« Reply #29121 on: February 11, 2015, 11:23:59 PM »


I've been sitting on an unfinished Samus sheet for way too long due to just feeling unmotivated.
It looks like armor is inflattable. I dont think that such heavy breathing animation is neccesarry.
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Shmegleskimo
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It's up to you!!


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« Reply #29122 on: February 11, 2015, 11:56:08 PM »


I've been sitting on an unfinished Samus sheet for way too long due to just feeling unmotivated.
It looks like armor is inflattable. I dont think that such heavy breathing animation is neccesarry.
I don't like just static idle poses, so I'm not sure what to do about it. Toning it down a bit would also look weird to me, but open for ideas though.
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Cellusious
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« Reply #29123 on: February 12, 2015, 07:35:55 AM »

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Shmegleskimo
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« Reply #29124 on: February 12, 2015, 01:05:03 PM »


Gonna work myself into a schedule by doing at least three of these a day. That's the plan at least.
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austinbreed
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« Reply #29125 on: February 12, 2015, 01:40:24 PM »

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FawfulBeans
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« Reply #29126 on: February 12, 2015, 04:54:52 PM »

Some awesome stuff on this/last page.



I made a forest tileset a few days ago, C+C ? Messing around with tiler, it's pretty awesome.



-snip-

CRT monitors man. They will kill you if you stare at them for too long. Evil
PIXEL ARTIST SIMULATOR. Just some random stuff I put together.

Oh boy, this speaks to my soul.
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Shmegleskimo
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« Reply #29127 on: February 12, 2015, 05:14:02 PM »

I see what you're getting at, but it seems a little noisy to me.
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Cellusious
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« Reply #29128 on: February 13, 2015, 08:42:06 AM »

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Cobralad
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« Reply #29129 on: February 13, 2015, 09:16:55 AM »

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MAVW
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« Reply #29130 on: February 13, 2015, 09:57:39 AM »


I think the house still need some work, maybe it's blending too much with the BG? apart from that the diethering and colors are on point  Beer!
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Weemo
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« Reply #29131 on: February 13, 2015, 11:24:23 AM »

Made a little volcano  Grin


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Alicecomma
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« Reply #29132 on: February 13, 2015, 12:41:42 PM »





And then I made some pixel masks so I could instantly shade a huge canvas. And then I made a trippy city scene.
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Nyl
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« Reply #29133 on: February 13, 2015, 11:23:32 PM »

Hey guys! Here is a little deer I am working on for a game right now. Feel free to critique it!  Grin
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cynicalsandel
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« Reply #29134 on: February 14, 2015, 09:21:26 PM »



pixel art sux how do arms and legs work
« Last Edit: April 27, 2017, 08:26:26 AM by cynicalsandel » Logged

SolarLune
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It's been eons


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« Reply #29135 on: February 15, 2015, 06:28:54 AM »

^ Nah, man, that's pretty good. I think it's a little weird how her hand goes "back" (I'm imagining more of an "Animal Crossing Villager" ball hand thing), but it's as a whole rather good.
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cynicalsandel
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« Reply #29136 on: February 15, 2015, 10:02:40 AM »



I redid this arm like 20 times. I give up. Hopefully it looks like it's in the shirt pocket. I also adjusted the face a little bit. SO I guess I need to practice poses and stuff because I sure am lame at them.
« Last Edit: April 27, 2017, 08:26:00 AM by cynicalsandel » Logged

JaJitsu
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« Reply #29137 on: February 15, 2015, 10:13:07 AM »



Maybe something like this would help. Without the outline her hand looks a little cut off.
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Paleskins
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« Reply #29138 on: February 16, 2015, 03:37:41 PM »

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Carrion
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« Reply #29139 on: February 16, 2015, 05:31:16 PM »





And then I made some pixel masks so I could instantly shade a huge canvas. And then I made a trippy city scene.

This fucking rules.
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