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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7288106 times)
gimymblert
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« Reply #29980 on: August 22, 2015, 11:37:33 AM »

@Shawny  , are your commissions made into a game or something? If so i'm really curious to see the end result because your pixel art is epic.
THAT!
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Shawny
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<3


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« Reply #29981 on: August 22, 2015, 11:47:45 AM »

@Shawny  , are your commissions made into a game or something? If so i'm really curious to see the end result because your pixel art is epic.
Nah, I mostly just do icons and small things. I sometimes do game work but it's not nearly as often or fun for me.
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ProgramGamer
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« Reply #29982 on: August 22, 2015, 11:59:11 AM »





64x64 commissions

edit:

actually here's more stuff too





Howly sheet! The subtlety of the animation in these is amazing!
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polycube
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« Reply #29983 on: August 22, 2015, 02:07:55 PM »

Some variations on an old sprite + run cycles:



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Eendhoorn
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« Reply #29984 on: August 22, 2015, 03:15:43 PM »

Attempt nr 2  Shrug



I have no clue how the word looks like, or sounds (in your inner voice) when an English native speaker reads it.
Any feedback?

(For those who are curious; Eenhoorn = Unicorn Eend = Duck )
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Shawny
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« Reply #29985 on: August 22, 2015, 04:17:14 PM »

new:
old:

remade a sprite i felt was too old to stay in my portfolio.
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eliasdaler
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« Reply #29986 on: August 23, 2015, 01:01:02 AM »

@orange_magik Recently?! I'm amazed by your skills.

@Shawny your art is one of the best I've ever seen. Great job.

@polycube awesome colors, great animation. I like the bottom one more.

And here's what I've drawn lately.
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Raku
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Dream's Bell


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« Reply #29987 on: August 23, 2015, 07:27:42 AM »


Made a neat little pilot helmet
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FNKVSSL
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« Reply #29988 on: August 23, 2015, 08:37:45 AM »

@orange_magik Some of the best pixel stuff I've seen in a while!

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JobLeonard
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« Reply #29989 on: August 23, 2015, 09:02:13 AM »

Nice. Is that palette cycling?
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FNKVSSL
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« Reply #29990 on: August 23, 2015, 09:14:44 AM »

It is!
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JobLeonard
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« Reply #29991 on: August 23, 2015, 09:16:49 AM »

 Hand Thumbs Up Left Kiss

Neat how you managed to get two different cycles in there
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beetleking22
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« Reply #29992 on: August 25, 2015, 05:07:08 PM »

pixel garbage nro 1.

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Canned Turkey
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« Reply #29993 on: August 25, 2015, 05:43:03 PM »

Beetleking your clusters are manna from heaven.
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jukio
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« Reply #29994 on: August 26, 2015, 02:52:08 PM »

A meerkat for practice.
And a racoon.
My and friends an me for a blog.
« Last Edit: August 26, 2015, 02:57:16 PM by jukio » Logged
orange_magik
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« Reply #29995 on: August 26, 2015, 04:41:11 PM »

Started this piece a few weeks ago and couldn't finish for a lo-o-o-ong time. Still don't sure it's final.


'Moneta and the Shrike'
12 colors
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Falarson
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« Reply #29996 on: August 26, 2015, 06:18:22 PM »

Been working in a walk cycle. Already made an improvement over an old version, but I'm not 100% sure it's good. First time doing something like this from scratch (using some refs, obviously). Anyone wanna give me advice? Tongue Thanks!

(Oh, disregard the Idle animation. It's there just to provide an example of the character's design)

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Raku
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Dream's Bell


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« Reply #29997 on: August 27, 2015, 12:03:54 AM »


little one-armed feral monster to fight, still needs some refining
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Sik
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« Reply #29998 on: August 27, 2015, 06:55:19 AM »



Oh hey a reference I can get! (・ワ・)

Anyway, drawing some witch. And yes I know, these are low quality animations =P (not putting much effort into these, honestly)

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BBreakfast
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« Reply #29999 on: August 27, 2015, 07:45:55 AM »



 Shrug still workin' thru it.
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