Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411487 Posts in 69371 Topics- by 58427 Members - Latest Member: shelton786

April 24, 2024, 11:24:38 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
Pages: 1 ... 1508 1509 [1510] 1511 1512 ... 1637
Print
Author Topic: show us some of your pixel work  (Read 7285854 times)
Raku
Level 10
*****


Dream's Bell


View Profile WWW
« Reply #30180 on: September 29, 2015, 08:45:44 PM »


just finished this
I kinda wonder, if I may, when you create stuff like this, do you draw it on 'paper' (traditional or otherwise) first or do you go straight-to-pixel when inspiration hits?

Sorry if this has been answered before, I'm just curious.

I really like how accurate the skeleton looks, it's amazing. I do feel that the contrast between the 2 lighest shades is a bit subtle compared to the rest of the pallet, but perhaps this was intentional to avoid making certain parts too busy?

Actually, I most often don't, but for something that pops into my head that might be a bit complicated to wing it on, I sketch out in pencil while doodling just so I can see what it should look like physically instead of just a foggy thought. Here's this one:

And yeah, the lighter colors aren't meant to be very contrasting, I wanted to give sort of a spotlight effect on top of it and to avoid being too busy, and limiting the colors and all that.

@Gonza565, nice church! The colors make it look like it's in some thick fog or something. Really well done, I like the dirtyness on that large flat inner wall on the right side.
@Shellbot, is that an otter? What ever it is I really like the colors used.
@Derek, Nice! I could see these being character select portraits in a River City Ransom-style TMNT game. A bunch of these have one too many colors to be nes sprites, though I think? I think April's face seems a bit off to me though, something making it not as readable as the others?
Logged

andes-neumann
Level 0
**



View Profile WWW
« Reply #30181 on: September 30, 2015, 05:49:18 AM »

Experimenting with animated environments for tile-based games



Logged

shellbot
Guest
« Reply #30182 on: September 30, 2015, 11:56:29 AM »

@andes-neumann

Very moody, much like
Logged
gggfhfdh
Level 9
****



View Profile
« Reply #30183 on: October 01, 2015, 12:10:51 PM »

Logged
HQ
Level 0
**



View Profile
« Reply #30184 on: October 01, 2015, 02:02:08 PM »

not totally finished - still need to optimize the colours and some small things, but here's what I worked on


@gggfhfdh: It's amazing how much subtle motion you can pull in these small sprites. That is top notch work My Word!
Logged

hhttps://twitter.com/HQ_PixelArtist
shellbot
Guest
« Reply #30185 on: October 01, 2015, 09:11:08 PM »

Did this for pixel dailies. Couldn't get that fu*king bag right Angry
Logged
Moth
Level 4
****



View Profile WWW
« Reply #30186 on: October 01, 2015, 11:01:07 PM »



Jumpin' back on the pixel wagon. This thread is still as awesome as ever. Gentleman

Derek, love those huge chunky sprites! The lil April O'Neil is adorable.



Edit: WHOOPS I paged all the lovely new stuff! Quoted:

Did this for pixel dailies. Couldn't get that fu*king bag right Angry




not totally finished - still need to optimize the colours and some small things, but here's what I worked on


@gggfhfdh: It's amazing how much subtle motion you can pull in these small sprites. That is top notch work My Word!
« Last Edit: October 01, 2015, 11:23:22 PM by Moth » Logged

SpaceGoat
Level 0
**


View Profile
« Reply #30187 on: October 01, 2015, 11:16:18 PM »



Trying out a design, does the cloth hat work? it bothers me somewhat and need some work.
Logged
orange_magik
Level 0
**



View Profile WWW
« Reply #30188 on: October 02, 2015, 04:51:12 AM »

Have some new pixels 4 you=)

“Above the Clouds”, 17 colors
for @Pixel_Dailies #clouds theme


‘Lone Matthews’, 28 colors.
'been making this piece from time to time during last month, I guess it took around 40 hours in total.
Logged

Sazem
Level 1
*


...


View Profile WWW
« Reply #30189 on: October 02, 2015, 05:21:41 AM »

orange_magik, Nice work again! I really like the soviet union retro style cosmonaut. I would so like to see some movies from that era. Btw, do you do your pixel crosshatching all by hand or do you have some photoshop tricks? Thats a very nice unique style. Smiley
Logged

Schoq
Level 10
*****


♡∞


View Profile WWW
« Reply #30190 on: October 02, 2015, 05:25:37 AM »

Lone Matthews has so much god damn depth!
Logged

♡ ♥ make games, not money ♥ ♡
Egberto
Guest
« Reply #30191 on: October 02, 2015, 06:06:32 AM »

The ‘Lone Matthews’ piece looks great. Smiley
Logged
orange_magik
Level 0
**



View Profile WWW
« Reply #30192 on: October 02, 2015, 07:16:11 AM »

Schoq, Egberto , thank you kindly!=)

orange_magik, Nice work again! I really like the soviet union retro style cosmonaut. I would so like to see some movies from that era. Btw, do you do your pixel crosshatching all by hand or do you have some photoshop tricks? Thats a very nice unique style. Smiley

Thanks, Sazem! I have some very primitive tricks to speed up my dailies (nothing more than pattern copy+paste & layer masks), but the last two pics are 100% hand-drawn, because of dithering/hatching on every detail here is unique (no other way to do this unfortunately).
Logged

Landshark RAWR
Level 10
*****



View Profile
« Reply #30193 on: October 02, 2015, 12:37:11 PM »

spooky!!

Logged

BBreakfast
Level 2
**



View Profile WWW
« Reply #30194 on: October 03, 2015, 07:12:22 AM »

@BBreakfast, that looks fantastic! My only criticism is that the walls of the building might blend a bit with that ground texture. If you dont want to change the colors of either, you could put a little darker/lighter lining across the bottom of the house?



Thanks Raku! Originally I was planning on using this new sidewalk tile to further separate the cobblestone ground from the building, but after adding that I'm wondering if it wouldn't still benefit from your recommended divider line?
Logged

Raku
Level 10
*****


Dream's Bell


View Profile WWW
« Reply #30195 on: October 03, 2015, 07:49:27 AM »

Ah yeah! I think that looks fine in that case. It's pretty well divided when its over that sidewalk texture.

meanwhile I made some clouds
Logged

Conker
Guest
« Reply #30196 on: October 03, 2015, 09:49:08 AM »



Jumpin' back on the pixel wagon. This thread is still as awesome as ever. Gentleman
Man these are so nice!
Logged
Steven
Level 0
***



View Profile
« Reply #30197 on: October 03, 2015, 02:00:42 PM »



Logged

CyangmouArt
Level 0
***



View Profile
« Reply #30198 on: October 03, 2015, 07:21:26 PM »

sketch

Logged

Conker
Guest
« Reply #30199 on: October 04, 2015, 12:07:29 PM »

Wow this has been a quality page
Logged
Pages: 1 ... 1508 1509 [1510] 1511 1512 ... 1637
Print
Jump to:  

Theme orange-lt created by panic