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879395 Posts in 32976 Topics- by 24364 Members - Latest Member: caraag31

May 24, 2013, 01:59:27 AM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 2209324 times)
Jrsquee
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« Reply #4590 on: May 24, 2009, 09:01:16 PM »

I like the larger sprite, but the backpack and shirt are quite low-contrast and rather blend into each other. Same with the gunthing.

Real nice character design though, I like it lots.
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Overkill
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Andrew G. Crowell

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« Reply #4591 on: May 24, 2009, 09:40:25 PM »

Updated the walk cycle some more to hopefully feel more natural. I know people don't normally look to one side while walking, but a lot of game sprites do it, especially sidescrollers. Not sure if it's DONE yet, but I'm ready to move on to other animations by now (since it looks decent enough in-game), and just go back if there's something pointed out to address.



Anyway, I wanna start on either explosions or jumping animations tomorrow.
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JaJitsu
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« Reply #4592 on: May 24, 2009, 10:02:23 PM »

A run cycle. [without gun]



made the shirt brighter.


Also Overkill, i still think he turns too much.
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Bones
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Pixel artist, Animator, Programmer


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« Reply #4593 on: May 24, 2009, 10:48:25 PM »


The result of tonights boredom.
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Demo Reel 2012

Sit down and relax,
Keeping focus on your breath,
This may take a while.



Gainsworthy
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BE ATTITUDE FOR GAINS...

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« Reply #4594 on: May 25, 2009, 03:18:53 AM »



SO CUTE!


The result of tonights boredom.

You're bored alot, I take it. It has very positive results!
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Pietepiet
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hello <3

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« Reply #4595 on: May 25, 2009, 05:19:18 AM »


The result of tonights boredom.

Loving the colours, man! Excellent.

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siiseli
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« Reply #4596 on: May 25, 2009, 06:35:37 AM »


The result of tonights boredom.
You shall be bored more often for it so appears that your boredom creates many awesomes.
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LegendaryMan
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« Reply #4597 on: May 25, 2009, 11:20:16 AM »


I found this in an old File while i was deleting stuff.It seems i made it 1 year ago.
Probaply with MS paint
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The meaning of life is to give life meaning of your own self.My meaning of life is to live life itself because I can accept failure but I can't accept not trying to achive anything else put as my main goal.And even if i become someone that matter i will not die.Il just be forgotten like everyone. ME
rayteoactive
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« Reply #4598 on: May 25, 2009, 03:19:15 PM »

wao, so this place is a huge pixel dump for everyone?
now I finally have a place to post all these that didn't make sense elsewhere.

Here's some balloon fight remake


And the current Wild West shooter I'm working on (but thinking of dropping)



main character from a scrap zombie game
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Bite Bite Bite Bitejacker!
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Lan Auren
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« Reply #4599 on: May 25, 2009, 03:33:43 PM »



Jesus I haven't done this crap in like a year.
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Bones
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« Reply #4600 on: May 25, 2009, 03:51:18 PM »

So clean and simple, it's awesome.  Beer!
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Demo Reel 2012

Sit down and relax,
Keeping focus on your breath,
This may take a while.



mozzy
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The Wild Thing

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« Reply #4601 on: May 25, 2009, 04:46:20 PM »

Looks like Indie brawl style.
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Kramlack
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« Reply #4602 on: May 25, 2009, 05:08:22 PM »

First post, yay.

Just some sprites I was working on (pretty much given up now) for a basic sidescroller made in Flash.


Currently, I'm working on some 8-Bit versions, loosely based off the original Megaman in terms of size and frame numbers. I couldn't find a good way to make the hair 8-bit, so I ballsed out and just made it sort of afro-like.
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i wanna be the guy
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« Reply #4603 on: May 25, 2009, 05:30:43 PM »

dex told me to join

so here's some shit for a game im working on


only some of them are transparent because i'm a lazy fuck
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The-Imp
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« Reply #4604 on: May 25, 2009, 05:35:52 PM »

O hai its 1up

Delicous Wonder Bros. is looking awesome. The run cycle looks a bit weird...
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