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891488 Posts in 33545 Topics- by 24778 Members - Latest Member: sleepyzombie

June 19, 2013, 08:38:58 PM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 2267348 times)
boxedlunch
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« Reply #7545 on: January 10, 2010, 08:51:58 AM »

Mountains are hard in low res  Shrug
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« Reply #7546 on: January 10, 2010, 11:39:53 AM »

I see a skull looking to the left.
From your perspective? From his I see him looking right. Which would be left from where I'm sitting.

Anyhow, glancing at it I have no problems reading it. If I try to focus on details however, I do.

NOW I CAN SEE BOTH AGH
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Shaun
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« Reply #7547 on: January 10, 2010, 12:24:40 PM »

This is an extremely rushed frame from a mostly non-pixeled art/animation project.

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Demon Lizardman
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« Reply #7548 on: January 10, 2010, 12:44:41 PM »

My try at pixel art
it sucks
going back to photoshop
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Nitro Crate
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« Reply #7549 on: January 10, 2010, 01:44:17 PM »

I thought maybe some simple lighting would help to make the background more interesting, and less uniform. I did a quick edit; it works fairly well sticking with two colours I think.

[Rad image edit here]

Another possibility I thought of is using a third colour for doing the near-corner highlights on the rocks, but I imagine you don't want more than two colours.
:O  Kiss
Wow, what an amazing improvement.
Using your advice I've constructed two new backgrounds. [The new rock design is a bit more pointy towards the screen so it looks more like a cave wall than a mountain side.]

I'm not sure which one I like better. They both seem a bit..'off'.


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JaJitsu
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« Reply #7550 on: January 10, 2010, 02:31:29 PM »

This is an extremely rushed frame from a mostly non-pixeled art/animation project.



looks like an rpg knytt. i like it
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MaloEspada
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« Reply #7551 on: January 10, 2010, 02:36:17 PM »

I thought maybe some simple lighting would help to make the background more interesting, and less uniform. I did a quick edit; it works fairly well sticking with two colours I think.

[Rad image edit here]

Another possibility I thought of is using a third colour for doing the near-corner highlights on the rocks, but I imagine you don't want more than two colours.
:O  Kiss
Wow, what an amazing improvement.
Using your advice I've constructed two new backgrounds. [The new rock design is a bit more pointy towards the screen so it looks more like a cave wall than a mountain side.]

I'm not sure which one I like better. They both seem a bit..'off'.




It's very hard to see the characters now.
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Nitro Crate
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« Reply #7552 on: January 10, 2010, 04:23:47 PM »

I thought maybe some simple lighting would help to make the background more interesting, and less uniform. I did a quick edit; it works fairly well sticking with two colours I think.

[Rad image edit here]

Another possibility I thought of is using a third colour for doing the near-corner highlights on the rocks, but I imagine you don't want more than two colours.
:O  Kiss
Wow, what an amazing improvement.
Using your advice I've constructed two new backgrounds. [The new rock design is a bit more pointy towards the screen so it looks more like a cave wall than a mountain side.]

I'm not sure which one I like better. They both seem a bit..'off'.




It's very hard to see the characters now.
Hmm... you're right. Well I don't want to crowd this topic with edits of this one image. So I've made a new topic where I can do whutever I wunt.
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« Reply #7553 on: January 10, 2010, 08:58:51 PM »


kinda fixed the magician, and did some random dude... got kinda lazy while shading the pants...
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Robotwo
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« Reply #7554 on: January 11, 2010, 03:09:14 AM »

Having a try at anatomy , not very good at making faces so far  Sad
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Nate Kling
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« Reply #7555 on: January 11, 2010, 05:58:36 AM »

yeah I agree, feels way too flat ... its terrible  Wink  that is incredible
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JLJac
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« Reply #7556 on: January 11, 2010, 07:49:15 AM »

Don't donate your bodies to science kids, all that's going to happen is that 500 years later you wake up like that Shocked
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Robotwo
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« Reply #7557 on: January 11, 2010, 09:07:48 AM »

We're all spareparts , for our mechanical superiors  Evil
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« Reply #7558 on: January 11, 2010, 10:15:41 AM »

Something simple to thank people for 7,000 profile views on DeviantArt:



I would have added some warmer colours and objects, but it's so cold in my house right now (and outside of the house for that matter), I really couldn't think anything other than "cold" and "stark".
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deadeye
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« Reply #7559 on: January 11, 2010, 01:57:49 PM »

I recently picked up an old project I started a long time ago and the art is just terrible.  I can't stand to look at it.  I decided a revamp is in order, but I'm really bad at pixel art Sad

Here's my attempt:



I drew the inspiration from here:

http://www.wayofthepixel.net/pixelation/index.php?topic=9691.0

Er... more to the point I traced over it and altered it somewhat Embarrassed.  I'm just using that reference right now to try to get the style down before I tackle drawing it from scratch.  Any suggestions on making it less sucky would be appreciated. 
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