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1056410 Posts in 42900 Topics- by 34854 Members - Latest Member: Columbus007

October 23, 2014, 06:25:51 AM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 3001454 times)
Xion
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« Reply #10840 on: October 25, 2010, 12:19:13 AM »

those are damn rad, marty, and an interesting process too, should try that sometime.

though I'm not really sure what the first part of the attack anim is...looks like he's flapping something around...?
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Pietepiet
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hello <3

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« Reply #10841 on: October 25, 2010, 02:17:30 AM »

It's a lot easier than trying to make each frame by hand in MSPaint... Droop

This is why you shouldn't animate (or pixel at all) in MSPaint. Cool

Stuff looks great though!
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Scut Fabulous
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« Reply #10842 on: October 25, 2010, 06:53:22 AM »

 


This thread is an endless stream of soul-embiggening joy.
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MartyMan
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« Reply #10843 on: October 25, 2010, 01:57:23 PM »

those are damn rad, marty, and an interesting process too, should try that sometime.

though I'm not really sure what the first part of the attack anim is...looks like he's flapping something around...?

He's supposed to be holding onto a sword or something in the first one.
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Inanimate
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« Reply #10844 on: October 25, 2010, 02:45:10 PM »



I LOVE THIS.
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Rykuth
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« Reply #10845 on: October 25, 2010, 03:37:02 PM »

He's supposed to be holding onto a sword or something in the first one.

I read it as a baseball bat.

Whatever it is it's a pretty sweet sprite.
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Lazer
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« Reply #10846 on: October 25, 2010, 05:46:49 PM »

i always do my animations on paper with a lightboard or what have you, then i scan em, shrink em and sprite over em.
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Jared C
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« Reply #10847 on: October 25, 2010, 05:58:47 PM »

That's supposed to be sarcastic, right Lazer?
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Trevor Dunbar
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« Reply #10848 on: October 25, 2010, 06:06:26 PM »

Hmm... this guy is supposed to be walking... not dancing. Huh?



Any pro-tips guys?

Not a protip but I'd suggest lifting the foot that's moving forward. The one-pixel-up moment should be when the food on the floor is directly under the head. I like it very much though!

http://www.angryanimator.com/word/2008/11/01/animation-tutorial-2-walk-cycle/

A walking sprite I recently made using the above tutorial:
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« Reply #10849 on: October 25, 2010, 06:09:57 PM »

woops disregard this
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Ninja Disguise
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« Reply #10850 on: October 25, 2010, 07:52:28 PM »

this was a thing that happened while listening to Explosions in The Sky

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dumbmanex
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« Reply #10851 on: October 25, 2010, 08:15:11 PM »

Hmm... this guy is supposed to be walking... not dancing. Huh?



Any pro-tips guys?

Not a protip but I'd suggest lifting the foot that's moving forward. The one-pixel-up moment should be when the food on the floor is directly under the head. I like it very much though!

http://www.angryanimator.com/word/2008/11/01/animation-tutorial-2-walk-cycle/

A walking sprite I recently made using the above tutorial:


Just gotta kick his feet out more and give some transition between follow through and ends.  The awful red color is the back leg, while the lime puke is the facing leg.
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Elk
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« Reply #10852 on: October 25, 2010, 08:19:24 PM »

That's supposed to be sarcastic, right Lazer?

That actually how good animators do it
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kenesque
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« Reply #10853 on: October 25, 2010, 08:23:32 PM »

I use layers in gimp for animation, then shrink. Similar but not classical animation and a bit more practical for most people I would assume.
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Bandages
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« Reply #10854 on: October 25, 2010, 08:29:18 PM »

to create a sprite animation, you must first create the universe
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Andy Wolff
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-------


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« Reply #10855 on: October 25, 2010, 08:31:27 PM »

too true, too true
<3 carl sagan
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John Sandoval
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big booty 2d cutie


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« Reply #10856 on: October 25, 2010, 09:16:10 PM »

Personal Heroes In No Particular Order

Petri Purho
Cactus
Joss Whedon
Carl Sagan
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BRAINGALE
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hop hop hop hop

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« Reply #10857 on: October 25, 2010, 10:30:24 PM »

i use pixen. the best pixel tool out there.
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konjak
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« Reply #10858 on: October 25, 2010, 11:47:30 PM »

Wow, some of you use really time-intensive ways to animate.
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xerus
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kpulv

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« Reply #10859 on: October 26, 2010, 12:03:04 AM »

Wow, some of you use really time-intensive ways to animate.

WELL HOW DO YOU DO IT, HMMMMMM??? HMMMM??
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