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879396 Posts in 32976 Topics- by 24364 Members - Latest Member: caraag31

May 24, 2013, 02:06:12 AM
TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 2209330 times)
Plasticware
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« Reply #14220 on: July 31, 2011, 08:16:33 PM »



Stylized thin limbs is fine and all, but I think you should widen his hips to match the bottom of his upper torso - it gives the impression that the two halves of his body aren't really connected, or that his shirt is somehow draped loosely over his torso.
Pixel 0FPixel 0CPixel 0CPixel 0CPixel 0CPixel 0CPixel 0FPixel 0FPixel 0CPixel 0CPixel 0CPixel 0CPixel 0CPixel 0F
Pixel 0FPixel 0CPixel 0CPixel 0CPixel 0CPixel 0CPixel 0FPixel 0FPixel 0CPixel 0CPixel 0CPixel 0CPixel 0CPixel 0F
Pixel 0FPixel 0FPixel 00Pixel 00Pixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 00Pixel 00Pixel 00Pixel 00Pixel 0F
Pixel 0FPixel 0FPixel 00Pixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0F
Pixel 0FPixel 0FPixel 00Pixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0F
Pixel 0FPixel 0FPixel 00Pixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0F
Pixel 0FPixel 0FPixel 00Pixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0F
Pixel 0FPixel 0FPixel 00Pixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0F
Pixel 0FPixel 0FPixel 00Pixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0FPixel 0FPixel 0FPixel 00Pixel 0F

Basically, you have what's on the left, and I'd suggest making it like what's on the right.
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Ashkin
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« Reply #14221 on: July 31, 2011, 09:03:14 PM »


mak art 4 mai gam plz
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Ishi
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« Reply #14222 on: August 01, 2011, 01:27:24 PM »

Trying something pretty low-res.

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McMutton
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« Reply #14223 on: August 01, 2011, 03:15:56 PM »

The hair bouncing is wonderous, Ishi.


I suggest a new emoticon

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mooosh
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« Reply #14224 on: August 01, 2011, 07:27:29 PM »

I hate this thread. it's like a constant reminder of how much I want to be good at pixel art but can't.. ; . ;



here's this guy I've been working on anyways. I have no idea what I was doing with the shading; any pointers?
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« Reply #14225 on: August 01, 2011, 07:28:36 PM »

That's great!

It reminds me of some of the superbrothers stuff....
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« Reply #14226 on: August 01, 2011, 09:24:02 PM »

I suggest a new emoticon





i mean, yes! (i suggest putting a small "No" at the side)
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« Reply #14227 on: August 01, 2011, 10:13:58 PM »



I think that's pretty awesome. Pointers? Nope. I think it's pretty well done!
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Strife
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« Reply #14228 on: August 02, 2011, 12:27:38 AM »

Trying something pretty low-res.



Aaw, she's so cute! =D


Anyway, I'm having trouble deciding whether one of my characters should be human or alien:



Which one would be better for an anti-villain space pirate?
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nahkranoth
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« Reply #14229 on: August 02, 2011, 04:46:34 AM »

Trying something pretty low-res.

Anyway, I'm having trouble deciding whether one of my characters should be human or alien:


Which one would be better for an anti-villain space pirate?

I think the human character is not evil enough to be a pirate, he comes closer to a hero (blond hear, etc). He looks great though. The Alien looks like a muffin. I would go for the alien and de-muffify him. But making the human more evil is also an option. (scars, grayer skin, etc)
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SolarLune
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« Reply #14230 on: August 02, 2011, 09:09:27 AM »

Trying something pretty low-res.

Awesome. Great animation, man.

@moosh - I like the style of the guy - he's really simple. I think he could be a little shaded on his stomach region, on the same side as the other shaded parts, but that's basically it (or no shading, which might also be nice). Great job.
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pgil
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« Reply #14231 on: August 02, 2011, 09:12:07 AM »

Anyway, I'm having trouble deciding whether one of my characters should be human or alien:



Which one would be better for an anti-villain space pirate?

An alien wearing a human mask.
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P-Flute
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« Reply #14232 on: August 02, 2011, 12:59:17 PM »



Which one would be better for an anti-villain space pirate?

In their current state, the alien.  But I do feel like the human could use some work -- he looks a little bit more like a disgruntled tween than a guy in some badass space armor.  Of course, you don't have to space-marine him up.  But he could stand to be more dynamic, at the very least.
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« Reply #14233 on: August 02, 2011, 01:28:31 PM »

 With outline, or without? Also, would this style do well for my game?

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Jared C
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« Reply #14234 on: August 02, 2011, 01:37:41 PM »

For the weekly challenge over at pixeljoint.

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